pub struct GameDataRefereeTeam {
pub name: String,
pub score: u8,
pub x_positive: bool,
pub robots: GameDataRefereeTeamRobots,
}Fields§
§name: String§score: u8§x_positive: bool§robots: GameDataRefereeTeamRobotsTrait Implementations§
Source§impl Clone for GameDataRefereeTeam
impl Clone for GameDataRefereeTeam
Source§fn clone(&self) -> GameDataRefereeTeam
fn clone(&self) -> GameDataRefereeTeam
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameDataRefereeTeam
impl Debug for GameDataRefereeTeam
Source§impl<'de> Deserialize<'de> for GameDataRefereeTeam
impl<'de> Deserialize<'de> for GameDataRefereeTeam
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameDataRefereeTeam
impl RefUnwindSafe for GameDataRefereeTeam
impl Send for GameDataRefereeTeam
impl Sync for GameDataRefereeTeam
impl Unpin for GameDataRefereeTeam
impl UnwindSafe for GameDataRefereeTeam
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more