pub struct GameDataMarkersRobot {
pub position: Position,
pub orientation: Orientation,
}Fields§
§position: Position§orientation: OrientationTrait Implementations§
Source§impl Clone for GameDataMarkersRobot
impl Clone for GameDataMarkersRobot
Source§fn clone(&self) -> GameDataMarkersRobot
fn clone(&self) -> GameDataMarkersRobot
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameDataMarkersRobot
impl Debug for GameDataMarkersRobot
Source§impl<'de> Deserialize<'de> for GameDataMarkersRobot
impl<'de> Deserialize<'de> for GameDataMarkersRobot
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameDataMarkersRobot
impl RefUnwindSafe for GameDataMarkersRobot
impl Send for GameDataMarkersRobot
impl Sync for GameDataMarkersRobot
impl Unpin for GameDataMarkersRobot
impl UnwindSafe for GameDataMarkersRobot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more