pub enum Target {
Pos(Point2),
Tag(u64),
None,
}
Expand description
Target of ability used by unit.
Variants§
Pos(Point2)
Ability target is position (move, build, …).
Tag(u64)
Ability target is unit (attack, repair, heal, …).
None
Ability don’t require target (train, morph, research, …).
Trait Implementations§
impl Copy for Target
impl Eq for Target
impl StructuralPartialEq for Target
Auto Trait Implementations§
impl Freeze for Target
impl RefUnwindSafe for Target
impl Send for Target
impl Sync for Target
impl Unpin for Target
impl UnwindSafe for Target
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.