rust_sc2::game_state

Struct RawData

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pub struct RawData {
    pub psionic_matrix: Vec<PsionicMatrix>,
    pub camera: Point2,
    pub upgrades: Rc<RefCell<FxHashSet<UpgradeId>>>,
    pub visibility: VisibilityMap,
    pub creep: Rc<RefCell<PixelMap>>,
    pub dead_units: Vec<u64>,
    pub effects: Vec<Effect>,
    pub radars: Vec<Radar>,
}
Expand description

Bot’s observation stored here. Can be accessed through state.observation.raw.

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§psionic_matrix: Vec<PsionicMatrix>

Protoss power from pylons.

§camera: Point2

Current camera position

§upgrades: Rc<RefCell<FxHashSet<UpgradeId>>>

Bot’s ready upgrades.

§visibility: VisibilityMap

Bot’s visibility map.

§creep: Rc<RefCell<PixelMap>>

Creep on the map.

§dead_units: Vec<u64>

Tags of units which died last step.

§effects: Vec<Effect>

Current effects on the map.

§radars: Vec<Radar>

Terran radars on the map.

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impl Clone for RawData

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fn clone(&self) -> RawData

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for RawData

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fn default() -> RawData

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for RawData

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impl !RefUnwindSafe for RawData

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impl !Send for RawData

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impl !Sync for RawData

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impl Unpin for RawData

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impl !UnwindSafe for RawData

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V