rust_sc2::game_data

Struct UnitTypeData

Source
pub struct UnitTypeData {
Show 22 fields pub id: UnitTypeId, pub name: String, pub available: bool, pub cargo_size: u32, pub mineral_cost: u32, pub vespene_cost: u32, pub food_required: f32, pub food_provided: f32, pub ability: Option<AbilityId>, pub race: Race, pub build_time: f32, pub has_vespene: bool, pub has_minerals: bool, pub sight_range: f32, pub tech_alias: Vec<UnitTypeId>, pub unit_alias: Option<UnitTypeId>, pub tech_requirement: Option<UnitTypeId>, pub require_attached: bool, pub attributes: Vec<Attribute>, pub movement_speed: f32, pub armor: i32, pub weapons: Vec<Weapon>,
}
Expand description

Information about specific unit type.

Fields§

§id: UnitTypeId§name: String§available: bool

Unit is available in current game version.

§cargo_size: u32

Space usage in transports and bunkers.

§mineral_cost: u32§vespene_cost: u32§food_required: f32§food_provided: f32§ability: Option<AbilityId>

Ability used to produce unit or None if unit can’t be produced.

§race: Race

Race of unit.

§build_time: f32§has_vespene: bool

Unit contains vespene (i.e. is vespene geyser).

§has_minerals: bool

Unit contains minerals (i.e. is mineral field).

§sight_range: f32§tech_alias: Vec<UnitTypeId>§unit_alias: Option<UnitTypeId>§tech_requirement: Option<UnitTypeId>§require_attached: bool§attributes: Vec<Attribute>§movement_speed: f32§armor: i32§weapons: Vec<Weapon>

Implementations§

Source§

impl UnitTypeData

Source

pub fn cost(&self) -> Cost

Trait Implementations§

Source§

impl Clone for UnitTypeData

Source§

fn clone(&self) -> UnitTypeData

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V