pub struct LaunchOptions<'a> {
pub sc2_version: Option<&'a str>,
pub save_replay_as: Option<&'a str>,
pub realtime: bool,
}
Expand description
Additional launch options for run_vs_computer
and run_vs_human
.
Fields§
§sc2_version: Option<&'a str>
SC2 version to play on, otherwise latest available will be used.
save_replay_as: Option<&'a str>
Save replay after the game in given path.
realtime: bool
Play games in real time mode or not.
Trait Implementations§
Source§impl<'a> Default for LaunchOptions<'a>
impl<'a> Default for LaunchOptions<'a>
Source§fn default() -> LaunchOptions<'a>
fn default() -> LaunchOptions<'a>
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl<'a> Freeze for LaunchOptions<'a>
impl<'a> RefUnwindSafe for LaunchOptions<'a>
impl<'a> Send for LaunchOptions<'a>
impl<'a> Sync for LaunchOptions<'a>
impl<'a> Unpin for LaunchOptions<'a>
impl<'a> UnwindSafe for LaunchOptions<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more