Struct rust_sc2::client::LaunchOptions [−][src]
pub struct LaunchOptions<'a> { pub sc2_version: Option<&'a str>, pub save_replay_as: Option<&'a str>, pub realtime: bool, }
Expand description
Additional launch options for run_vs_computer
and run_vs_human
.
Fields
sc2_version: Option<&'a str>
SC2 version to play on, otherwise latest available will be used.
save_replay_as: Option<&'a str>
Save replay after the game in given path.
realtime: bool
Play games in real time mode or not.
Trait Implementations
impl<'a> Default for LaunchOptions<'a>
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impl<'a> Default for LaunchOptions<'a>
[src]fn default() -> LaunchOptions<'a>
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fn default() -> LaunchOptions<'a>
[src]Returns the “default value” for a type. Read more
Auto Trait Implementations
impl<'a> RefUnwindSafe for LaunchOptions<'a>
impl<'a> Send for LaunchOptions<'a>
impl<'a> Sync for LaunchOptions<'a>
impl<'a> Unpin for LaunchOptions<'a>
impl<'a> UnwindSafe for LaunchOptions<'a>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,