Struct rust_sc2::score::Score [−][src]
pub struct Score {Show fields
pub score_type: ScoreType,
pub total_score: i32,
pub idle_production_time: f32,
pub idle_worker_time: f32,
pub total_value_units: f32,
pub total_value_structures: f32,
pub killed_value_units: f32,
pub killed_value_structures: f32,
pub collected_minerals: f32,
pub collected_vespene: f32,
pub collection_rate_minerals: f32,
pub collection_rate_vespene: f32,
pub spent_minerals: f32,
pub spent_vespene: f32,
pub food_used: Category,
pub killed_minerals: Category,
pub killed_vespene: Category,
pub lost_minerals: Category,
pub lost_vespene: Category,
pub friendly_fire_minerals: Category,
pub friendly_fire_vespene: Category,
pub used_minerals: Category,
pub used_vespene: Category,
pub total_used_minerals: Category,
pub total_used_vespene: Category,
pub total_damage_dealt: Vital,
pub total_damage_taken: Vital,
pub total_healed: Vital,
pub current_apm: f32,
pub current_effective_apm: f32,
}All kinds of scores stored here.
Can be accessed through state.observation.score.
Fields
score_type: ScoreTypetotal_score: i32idle_production_time: f32idle_worker_time: f32total_value_units: f32total_value_structures: f32killed_value_units: f32killed_value_structures: f32collected_minerals: f32collected_vespene: f32collection_rate_minerals: f32collection_rate_vespene: f32spent_minerals: f32spent_vespene: f32food_used: Categorykilled_minerals: Categorykilled_vespene: Categorylost_minerals: Categorylost_vespene: Categoryfriendly_fire_minerals: Categoryfriendly_fire_vespene: Categoryused_minerals: Categoryused_vespene: Categorytotal_used_minerals: Categorytotal_used_vespene: Categorytotal_damage_dealt: Vitaltotal_damage_taken: Vitaltotal_healed: Vitalcurrent_apm: f32current_effective_apm: f32Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Score
impl RefUnwindSafe for Scoreimpl UnwindSafe for Score
impl UnwindSafe for Score