Enum rust_sc2::ids::BuffId  [−][src]
pub enum BuffId {
Show variants
    Null,
    Radar25,
    Tauntb,
    DisableAbils,
    TransientMorph,
    GravitonBeam,
    GhostCloak,
    BansheeCloak,
    PowerUserWarpable,
    VortexBehaviorEnemy,
    Corruption,
    QueenSpawnLarvaTimer,
    GhostHoldFire,
    GhostHoldFireB,
    Leech,
    LeechDisableAbilities,
    EMPDecloak,
    FungalGrowth,
    GuardianShield,
    SeekerMissileTimeout,
    TimeWarpProduction,
    Ethereal,
    NeuralParasite,
    NeuralParasiteWait,
    StimpackMarauder,
    SupplyDrop,
    _250mmStrikeCannons,
    Stimpack,
    PsiStorm,
    CloakFieldEffect,
    Charging,
    AIDangerBuff,
    VortexBehavior,
    Slow,
    TemporalRiftUnit,
    SheepBusy,
    Contaminated,
    TimeScaleConversionBehavior,
    BlindingCloudStructure,
    CollapsibleRockTowerConjoinedSearch,
    CollapsibleRockTowerRampDiagonalConjoinedSearch,
    CollapsibleTerranTowerConjoinedSearch,
    CollapsibleTerranTowerRampDiagonalConjoinedSearch,
    DigesterCreepSprayVision,
    InvulnerabilityShield,
    MineDroneCountdown,
    MothershipStasis,
    MothershipStasisCaster,
    MothershipCoreEnergizeVisual,
    OracleRevelation,
    GhostSnipeDoT,
    NexusPhaseShift,
    NexusInvulnerability,
    RoughTerrainSearch,
    RoughTerrainSlow,
    OracleCloakField,
    OracleCloakFieldEffect,
    ScryerFriendly,
    SpectreShield,
    ViperConsumeStructure,
    RestoreShields,
    MercenaryCycloneMissiles,
    MercenarySensorDish,
    MercenaryShield,
    Scryer,
    StunRoundInitialBehavior,
    BuildingShield,
    LaserSight,
    ProtectiveBarrier,
    CorruptorGroundAttackDebuff,
    BattlecruiserAntiAirDisable,
    BuildingStasis,
    Stasis,
    ResourceStun,
    MaximumThrust,
    ChargeUp,
    CloakUnit,
    NullField,
    Rescue,
    Benign,
    LaserTargeting,
    Engage,
    CapResource,
    BlindingCloud,
    DoomDamageDelay,
    EyeStalk,
    BurrowCharge,
    Hidden,
    MineDroneDOT,
    MedivacSpeedBoost,
    ExtendBridgeExtendingBridgeNEWide8Out,
    ExtendBridgeExtendingBridgeNWWide8Out,
    ExtendBridgeExtendingBridgeNEWide10Out,
    ExtendBridgeExtendingBridgeNWWide10Out,
    ExtendBridgeExtendingBridgeNEWide12Out,
    ExtendBridgeExtendingBridgeNWWide12Out,
    PhaseShield,
    Purify,
    VoidSiphon,
    OracleWeapon,
    AntiAirWeaponSwitchCooldown,
    ArbiterMPStasisField,
    ImmortalOverload,
    CloakingFieldTargeted,
    LightningBomb,
    OraclePhaseShift,
    ReleaseInterceptorsCooldown,
    ReleaseInterceptorsTimedLifeWarning,
    ReleaseInterceptorsWanderDelay,
    ReleaseInterceptorsBeacon,
    ArbiterMPCloakFieldEffect,
    PurificationNova,
    CorruptionBombDamage,
    CorsairMPDisruptionWeb,
    DisruptorPush,
    LightofAiur,
    LockOn,
    Overcharge,
    OverchargeDamage,
    OverchargeSpeedBoost,
    SeekerMissile,
    TemporalField,
    VoidRaySwarmDamageBoost,
    VoidMPImmortalReviveSupressed,
    DevourerMPAcidSpores,
    DefilerMPConsume,
    DefilerMPDarkSwarm,
    DefilerMPPlague,
    QueenMPEnsnare,
    OracleStasisTrapTarget,
    SelfRepair,
    AggressiveMutation,
    ParasiticBomb,
    ParasiticBombUnitKU,
    ParasiticBombSecondaryUnitSearch,
    AdeptDeathCheck,
    LurkerHoldFire,
    LurkerHoldFireB,
    TimeStopStun,
    SlaynElementalGrabStun,
    PurificationNovaPost,
    DisableInterceptors,
    BypassArmorDebuffOne,
    BypassArmorDebuffTwo,
    BypassArmorDebuffThree,
    ChannelSnipeCombat,
    TempestDisruptionBlastStunBehavior,
    GravitonPrison,
    InfestorDisease,
    SSLightningProjector,
    PurifierPlanetCrackerCharge,
    SpectreCloaking,
    WraithCloak,
    PsytrousOxide,
    BansheeCloakCrossSpectrumDampeners,
    SSBattlecruiserHunterSeekerTimeout,
    SSStrongerEnemyBuff,
    SSTerraTronArmMissileTargetCheck,
    SSMissileTimeout,
    SSLeviathanBombCollisionCheck,
    SSLeviathanBombExplodeTimer,
    SSLeviathanBombMissileTargetCheck,
    SSTerraTronCollisionCheck,
    SSCarrierBossCollisionCheck,
    SSCorruptorMissileTargetCheck,
    SSInvulnerable,
    SSLeviathanTentacleMissileTargetCheck,
    SSLeviathanTentacleMissileTargetCheckInverted,
    SSLeviathanTentacleTargetDeathDelay,
    SSLeviathanTentacleMissileScanSwapDelay,
    SSPowerUpDiagonal2,
    SSBattlecruiserCollisionCheck,
    SSTerraTronMissileSpinnerMissileLauncher,
    SSTerraTronMissileSpinnerCollisionCheck,
    SSTerraTronMissileLauncher,
    SSBattlecruiserMissileLauncher,
    SSTerraTronStun,
    SSVikingRespawn,
    SSWraithCollisionCheck,
    SSScourgeMissileTargetCheck,
    SSScourgeDeath,
    SSSwarmGuardianCollisionCheck,
    SSFighterBombMissileDeath,
    SSFighterDroneDamageResponse,
    SSInterceptorCollisionCheck,
    SSCarrierCollisionCheck,
    SSMissileTargetCheckVikingDrone,
    SSMissileTargetCheckVikingStrong1,
    SSMissileTargetCheckVikingStrong2,
    SSPowerUpHealth1,
    SSPowerUpHealth2,
    SSPowerUpStrong,
    SSPowerupMorphToBomb,
    SSPowerupMorphToHealth,
    SSPowerupMorphToSideMissiles,
    SSPowerupMorphToStrongerMissiles,
    SSCorruptorCollisionCheck,
    SSScoutCollisionCheck,
    SSPhoenixCollisionCheck,
    SSScourgeCollisionCheck,
    SSLeviathanCollisionCheck,
    SSScienceVesselCollisionCheck,
    SSTerraTronSawCollisionCheck,
    SSLightningProjectorCollisionCheck,
    ShiftDelay,
    BioStasis,
    PersonalCloakingFree,
    EMPDrain,
    MindBlastStun,
    _330mmBarrageCannons,
    VoodooShield,
    SpectreCloakingFree,
    UltrasonicPulseStun,
    Irradiate,
    NydusWormLavaInstantDeath,
    PredatorCloaking,
    PsiDisruption,
    MindControl,
    QueenKnockdown,
    ScienceVesselCloakField,
    SporeCannonMissile,
    ArtanisTemporalRiftUnit,
    ArtanisCloakingFieldEffect,
    ArtanisVortexBehavior,
    Incapacitated,
    KarassPsiStorm,
    DutchMarauderSlow,
    JumpStompStun,
    JumpStompFStun,
    RaynorMissileTimedLife,
    PsionicShockwaveHeightAndStun,
    ShadowClone,
    AutomatedRepair,
    Slimed,
    RaynorTimeBombMissile,
    RaynorTimeBombUnit,
    TychusCommandoStimPack,
    ViralPlasma,
    Napalm,
    BurstCapacitorsDamageBuff,
    ColonyInfestation,
    Domination,
    EMPBurst,
    HybridCZergyRoots,
    HybridFZergyRoots,
    LockdownB,
    SpectreLockdownB,
    VoodooLockdown,
    ZeratulStun,
    BuildingScarab,
    VortexBehaviorEradicator,
    GhostBlast,
    HeroicBuff03,
    CannonRadar,
    SSMissileTargetCheckViking,
    SSMissileTargetCheck,
    SSMaxSpeed,
    SSMaxAcceleration,
    SSPowerUpDiagonal1,
    Water,
    DefensiveMatrix,
    TestAttribute,
    TestVeterancy,
    ShredderSwarmDamageApply,
    CorruptorInfesting,
    MercGroundDropDelay,
    MercGroundDrop,
    MercAirDropDelay,
    SpectreHoldFire,
    SpectreHoldFireB,
    ItemGravityBombs,
    CarryMineralFieldMinerals,
    CarryHighYieldMineralFieldMinerals,
    CarryHarvestableVespeneGeyserGas,
    CarryHarvestableVespeneGeyserGasProtoss,
    CarryHarvestableVespeneGeyserGasZerg,
    PermanentlyCloaked,
    RavenScramblerMissile,
    RavenShredderMissileTimeout,
    RavenShredderMissileTint,
    RavenShredderMissileArmorReduction,
    ChronoBoostEnergyCost,
    NexusShieldRechargeOnPylonBehavior,
    NexusShieldRechargeOnPylonBehaviorSecondaryOnTarget,
    InfestorEnsnare,
    InfestorEnsnareMakePrecursorReheightSource,
    NexusShieldOvercharge,
    ParasiticBombDelayTimedLife,
    Transfusion,
    InhibitorZoneTemporalField,
    AccelerationZoneTemporalField,
    AmorphousArmorcloud,
    BatteryOvercharge,
}Variants
Trait Implementations
impl FromPrimitive for BuffId[src]
impl FromPrimitive for BuffId[src]fn from_i64(n: i64) -> Option<Self>[src]
fn from_u64(n: u64) -> Option<Self>[src]
pub fn from_isize(n: isize) -> Option<Self>[src]
pub fn from_i8(n: i8) -> Option<Self>[src]
pub fn from_i16(n: i16) -> Option<Self>[src]
pub fn from_i32(n: i32) -> Option<Self>[src]
pub fn from_i128(n: i128) -> Option<Self>[src]
pub fn from_usize(n: usize) -> Option<Self>[src]
pub fn from_u8(n: u8) -> Option<Self>[src]
pub fn from_u16(n: u16) -> Option<Self>[src]
pub fn from_u32(n: u32) -> Option<Self>[src]
pub fn from_u128(n: u128) -> Option<Self>[src]
pub fn from_f32(n: f32) -> Option<Self>[src]
pub fn from_f64(n: f64) -> Option<Self>[src]
impl StructuralEq for BuffId[src]
impl StructuralEq for BuffId[src]impl StructuralPartialEq for BuffId[src]
impl StructuralPartialEq for BuffId[src]impl ToPrimitive for BuffId[src]
impl ToPrimitive for BuffId[src]fn to_i64(&self) -> Option<i64>[src]
fn to_u64(&self) -> Option<u64>[src]
pub fn to_isize(&self) -> Option<isize>[src]
pub fn to_i8(&self) -> Option<i8>[src]
pub fn to_i16(&self) -> Option<i16>[src]
pub fn to_i32(&self) -> Option<i32>[src]
pub fn to_i128(&self) -> Option<i128>[src]
pub fn to_usize(&self) -> Option<usize>[src]
pub fn to_u8(&self) -> Option<u8>[src]
pub fn to_u16(&self) -> Option<u16>[src]
pub fn to_u32(&self) -> Option<u32>[src]
pub fn to_u128(&self) -> Option<u128>[src]
pub fn to_f32(&self) -> Option<f32>[src]
pub fn to_f64(&self) -> Option<f64>[src]
Auto Trait Implementations
impl RefUnwindSafe for BuffId
impl RefUnwindSafe for BuffIdimpl UnwindSafe for BuffId
impl UnwindSafe for BuffIdBlanket Implementations
impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized, [src]
impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized, [src]pub fn equivalent(&self, key: &K) -> bool[src]
impl<T> Same<T> for T
impl<T> Same<T> for Ttype Output = T
Should always be Self
impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
impl<V, T> VZip<V> for T where
    V: MultiLane<T>,