Enum rust_sc2::Event [−][src]
pub enum Event {
UnitDestroyed(u64, Option<Alliance>),
UnitCreated(u64),
ConstructionStarted(u64),
ConstructionComplete(u64),
RandomRaceDetected(Race),
}Events that happen in game.
Passed to on_event.
Variants
Unit died or structure destroyed (all units: your, enemy, neutral).
UnitCreated(u64)Unit finished training (your only).
ConstructionStarted(u64)Worker started to build a structure (your only).
ConstructionComplete(u64)Construction of a structure finished (your only).
RandomRaceDetected(Race)Detected actual race of random opponent.
Auto Trait Implementations
impl RefUnwindSafe for Event
impl RefUnwindSafe for Eventimpl UnwindSafe for Event
impl UnwindSafe for Event