Enum rust_sc2::player::AIBuild[][src]

pub enum AIBuild {
    RandomBuild,
    Rush,
    Timing,
    Power,
    Macro,
    Air,
}

Strategy build of in-game AI.

Variants

RandomBuild
Rush
Timing
Power
Macro
Air

Trait Implementations

impl Clone for AIBuild[src]

impl Copy for AIBuild[src]

impl Debug for AIBuild[src]

impl Default for AIBuild[src]

impl FromStr for AIBuild[src]

type Err = ParseEnumError

The associated error which can be returned from parsing.

Auto Trait Implementations

impl RefUnwindSafe for AIBuild

impl Send for AIBuild

impl Sync for AIBuild

impl Unpin for AIBuild

impl UnwindSafe for AIBuild

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,