Enum rust_sc2::game_data::AbilityTarget[][src]

pub enum AbilityTarget {
    None,
    Point,
    Unit,
    PointOrUnit,
    PointOrNone,
}

Possible target of ability, needed when giving commands to units.

Variants

None
Point
Unit
PointOrUnit
PointOrNone

Trait Implementations

impl Clone for AbilityTarget[src]

impl Copy for AbilityTarget[src]

impl Debug for AbilityTarget[src]

impl Eq for AbilityTarget[src]

impl PartialEq<AbilityTarget> for AbilityTarget[src]

impl StructuralEq for AbilityTarget[src]

impl StructuralPartialEq for AbilityTarget[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,