Struct rust_sc2::client::LaunchOptions [−][src]
pub struct LaunchOptions<'a> { pub sc2_version: Option<&'a str>, pub save_replay_as: Option<&'a str>, pub realtime: bool, }
Additional launch options for run_vs_computer
and run_vs_human
.
Fields
sc2_version: Option<&'a str>
SC2 version to play on, otherwise latest available will be used.
save_replay_as: Option<&'a str>
Save replay after the game in given path.
realtime: bool
Play games in real time mode or not.
Trait Implementations
impl<'a> Default for LaunchOptions<'a>
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fn default() -> LaunchOptions<'a>
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Auto Trait Implementations
impl<'a> RefUnwindSafe for LaunchOptions<'a>
impl<'a> Send for LaunchOptions<'a>
impl<'a> Sync for LaunchOptions<'a>
impl<'a> Unpin for LaunchOptions<'a>
impl<'a> UnwindSafe for LaunchOptions<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,