Struct rust_sc2::client::LaunchOptions[][src]

pub struct LaunchOptions<'a> {
    pub sc2_version: Option<&'a str>,
    pub save_replay_as: Option<&'a str>,
    pub realtime: bool,
}

Additional launch options for run_vs_computer and run_vs_human.

Fields

sc2_version: Option<&'a str>

SC2 version to play on, otherwise latest available will be used.

save_replay_as: Option<&'a str>

Save replay after the game in given path.

realtime: bool

Play games in real time mode or not.

Trait Implementations

impl<'a> Default for LaunchOptions<'a>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for LaunchOptions<'a>

impl<'a> Send for LaunchOptions<'a>

impl<'a> Sync for LaunchOptions<'a>

impl<'a> Unpin for LaunchOptions<'a>

impl<'a> UnwindSafe for LaunchOptions<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,