Struct rust_sc2::ramp::Ramps[][src]

pub struct Ramps {
    pub all: Vec<Ramp>,
    pub my: Ramp,
    pub enemy: Ramp,
}

Structured collection of ramps.

Fields

all: Vec<Ramp>

All ramps on the map.

my: Ramp

Ramp to your main base.

enemy: Ramp

Ramp to opponent's main base.

Trait Implementations

impl Default for Ramps[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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    V: MultiLane<T>,