Struct rust_sc2::game_info::GameInfo [−][src]
Structure where all map information stored.
Fields
map_name: StringMap name bot playing on, which depends on sc2 localization language.
map_name_path: StringMap name bot playing on, which depends on file name.
mod_names: Vec<String>Mods used on that map.
local_map_path: StringPath to the map on current computer.
players: FxHashMap<u32, PlayerInfo>Players on this map, mapped by their ids.
map_size: SizeFull size of the map.
pathing_grid: PixelMapGrid with information about pathable tiles on that map.
terrain_height: Rc<ByteMap>Grid with information about terrain height on that map.
placement_grid: PixelMapGrid with information about buildable tiles on that map.
playable_area: RectUsually maps have some unplayable area around it, where units can't exist. This rectangle is only playble area on that map.
start_locations: Vec<Point2>All starting locations of opponents.
map_center: Point2Center of the map.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for GameInfo[src]
impl !Send for GameInfo[src]
impl !Sync for GameInfo[src]
impl Unpin for GameInfo[src]
impl UnwindSafe for GameInfo[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,