Enum rust_sc2::Event[][src]

pub enum Event {
    UnitDestroyed(u64),
    UnitCreated(u64),
    ConstructionStarted(u64),
    ConstructionComplete(u64),
    RandomRaceDetected(Race),
}

Events that happen in game. Passed to on_event.

Variants

UnitDestroyed(u64)

Unit died or structure destroyed (all units: your, enemy, neutral).

UnitCreated(u64)

Unit finished training (your only).

ConstructionStarted(u64)

Worker started to build a structure (your only).

ConstructionComplete(u64)

Construction of a structure finished (your only).

RandomRaceDetected(Race)

Detected actual race of random opponent.

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