#[repr(C)]pub struct PlayerClickHandlerVTable {
pub on_player_click_map: unsafe extern "thiscall" fn(*mut PlayerClickHandler, *mut IPlayer, Vector3),
pub on_player_click_player: unsafe extern "thiscall" fn(*mut PlayerClickHandler, *mut IPlayer, *mut IPlayer, i32),
}Expand description
PlayerClickEventHandler. Vector3 is passed by value, as the header
declares it.
Fields§
§on_player_click_map: unsafe extern "thiscall" fn(*mut PlayerClickHandler, *mut IPlayer, Vector3)§on_player_click_player: unsafe extern "thiscall" fn(*mut PlayerClickHandler, *mut IPlayer, *mut IPlayer, i32)Auto Trait Implementations§
impl Freeze for PlayerClickHandlerVTable
impl RefUnwindSafe for PlayerClickHandlerVTable
impl Send for PlayerClickHandlerVTable
impl Sync for PlayerClickHandlerVTable
impl Unpin for PlayerClickHandlerVTable
impl UnsafeUnpin for PlayerClickHandlerVTable
impl UnwindSafe for PlayerClickHandlerVTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more