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EventReturn

Enum EventReturn 

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pub enum EventReturn {
    Continue,
    Suppress(i32),
}
Expand description

What the SDK does with the gamemode’s public after an event handler runs.

A #[event] handler may return this type to influence the callback. Handlers that instead return AmxResult<T> / T are pure observers: their value is ignored and the original public always runs (equivalent to Continue).

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Continue

Let the gamemode’s own public run as usual. The default for observers.

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Suppress(i32)

Skip the gamemode’s public entirely; the callback returns this raw cell to its caller. Use to cancel a callback (e.g. reject a command in OnPlayerCommandText by returning EventReturn::Suppress(1)).

The value is a raw AMX cell. For a typed return (f32, bool, …) use EventReturn::suppress, which encodes the value to a cell for you.

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impl EventReturn

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pub fn suppress<T: CellConvert>(value: T) -> Self

Suppresses the callback, returning value encoded as an AMX cell.

Convenience over Suppress(i32) for callbacks whose Pawn return type is not a plain integer — a Float: callback wants the bit pattern of the f32, a bool: callback wants 0/1. CellConvert handles the encoding, so EventReturn::suppress(1.5_f32) and EventReturn::suppress(true) do the right thing.

#[event(name = "OnPlayerRequestScore")]
fn on_score(&mut self, _amx: &Amx, _id: i32) -> EventReturn {
    EventReturn::suppress(1.5_f32) // Float: callback, returns 1.5
}

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impl Clone for EventReturn

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fn clone(&self) -> EventReturn

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for EventReturn

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impl Debug for EventReturn

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for EventReturn

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impl PartialEq for EventReturn

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fn eq(&self, other: &EventReturn) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for EventReturn

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.