Struct rust_rpg_toolkit::resources::TextureAssetParams [−][src]
pub struct TextureAssetParams {
pub id: String,
pub path: String,
pub height_map_path: Option<String>,
pub normal_map_path: Option<String>,
pub filter_mode: FilterMode,
}
Fields
id: String
path: String
height_map_path: Option<String>
normal_map_path: Option<String>
filter_mode: FilterMode
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for TextureAssetParams
impl Send for TextureAssetParams
impl Sync for TextureAssetParams
impl Unpin for TextureAssetParams
impl UnwindSafe for TextureAssetParams
Blanket Implementations
Mutably borrows from an owned value. Read more