Struct rust_rpg_toolkit::resources::Resources [−][src]
pub struct Resources {Show 13 fields
pub actors: HashMap<String, ActorParams>,
pub character_classes: HashMap<String, CharacterClass>,
pub items: HashMap<String, ItemParams>,
pub abilities: HashMap<String, AbilityParams>,
pub missions: HashMap<String, MissionParams>,
pub dialogue: HashMap<String, Dialogue>,
pub chapters: Vec<Chapter>,
pub materials: HashMap<String, Material>,
pub textures: HashMap<String, Texture>,
pub images: HashMap<String, Image>,
pub font_bytes: HashMap<String, Vec<u8>>,
pub sound_effects: HashMap<String, Sound>,
pub music: HashMap<String, Sound>,
}
Fields
actors: HashMap<String, ActorParams>
character_classes: HashMap<String, CharacterClass>
items: HashMap<String, ItemParams>
abilities: HashMap<String, AbilityParams>
missions: HashMap<String, MissionParams>
dialogue: HashMap<String, Dialogue>
chapters: Vec<Chapter>
materials: HashMap<String, Material>
textures: HashMap<String, Texture>
images: HashMap<String, Image>
font_bytes: HashMap<String, Vec<u8>>
sound_effects: HashMap<String, Sound>
music: HashMap<String, Sound>
Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Resources
impl !UnwindSafe for Resources
Blanket Implementations
Mutably borrows from an owned value. Read more