Struct rust_rpg_toolkit::resources::Resources[][src]

pub struct Resources {
Show 13 fields pub actors: HashMap<String, ActorParams>, pub character_classes: HashMap<String, CharacterClass>, pub items: HashMap<String, ItemParams>, pub abilities: HashMap<String, AbilityParams>, pub missions: HashMap<String, MissionParams>, pub dialogue: HashMap<String, Dialogue>, pub chapters: Vec<Chapter>, pub materials: HashMap<String, Material>, pub textures: HashMap<String, Texture>, pub images: HashMap<String, Image>, pub font_bytes: HashMap<String, Vec<u8>>, pub sound_effects: HashMap<String, Sound>, pub music: HashMap<String, Sound>,
}

Fields

actors: HashMap<String, ActorParams>character_classes: HashMap<String, CharacterClass>items: HashMap<String, ItemParams>abilities: HashMap<String, AbilityParams>missions: HashMap<String, MissionParams>dialogue: HashMap<String, Dialogue>chapters: Vec<Chapter>materials: HashMap<String, Material>textures: HashMap<String, Texture>images: HashMap<String, Image>font_bytes: HashMap<String, Vec<u8>>sound_effects: HashMap<String, Sound>music: HashMap<String, Sound>

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