Struct rust_rpg_toolkit::resources::MaterialAssetParams [−][src]
pub struct MaterialAssetParams {
pub id: String,
pub vertex_path: String,
pub fragment_path: String,
pub textures: Vec<String>,
pub uniforms: Vec<UniformAssetParams>,
}
Fields
id: String
vertex_path: String
fragment_path: String
textures: Vec<String>
uniforms: Vec<UniformAssetParams>
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Performs the conversion.
Auto Trait Implementations
impl RefUnwindSafe for MaterialAssetParams
impl Send for MaterialAssetParams
impl Sync for MaterialAssetParams
impl Unpin for MaterialAssetParams
impl UnwindSafe for MaterialAssetParams
Blanket Implementations
Mutably borrows from an owned value. Read more