Struct rust_rpg_toolkit::prelude::scene::NodeWith [−][src]
pub struct NodeWith<T> {
pub node: HandleUntyped,
pub capability: T,
}
Fields
node: HandleUntyped
capability: T
Auto Trait Implementations
impl<T> RefUnwindSafe for NodeWith<T> where
T: RefUnwindSafe,
impl<T> UnwindSafe for NodeWith<T> where
T: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more