Enum rust_rpg_toolkit::physics::CollisionKind [−][src]
pub enum CollisionKind {
None,
Barrier,
Solid,
Actor,
}
Variants
Implementations
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for CollisionKind
impl Send for CollisionKind
impl Sync for CollisionKind
impl Unpin for CollisionKind
impl UnwindSafe for CollisionKind
Blanket Implementations
Mutably borrows from an owned value. Read more