Struct rust_rpg_toolkit::map::MapTile [−][src]
pub struct MapTile {
pub tile_id: u32,
pub tileset_id: String,
pub texture_id: String,
pub texture_coords: Vec2,
pub attributes: Vec<String>,
}
Fields
tile_id: u32
tileset_id: String
texture_id: String
texture_coords: Vec2
attributes: Vec<String>
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for MapTile
impl UnwindSafe for MapTile
Blanket Implementations
Mutably borrows from an owned value. Read more