Struct rust_rpg_toolkit::json::tiled::TiledTileset [−][src]
pub struct TiledTileset {Show 13 fields
pub columns: i32,
pub image: String,
pub imagewidth: i32,
pub imageheight: i32,
pub margin: i32,
pub name: String,
pub properties: Option<Vec<TiledProperty>>,
pub tile_attributes: Option<Vec<TiledTileAttribute>>,
pub spacing: i32,
pub tileheight: i32,
pub tilewidth: i32,
pub firstgid: u32,
pub tilecount: u32,
}
Fields
columns: i32
image: String
imagewidth: i32
imageheight: i32
margin: i32
name: String
properties: Option<Vec<TiledProperty>>
tile_attributes: Option<Vec<TiledTileAttribute>>
spacing: i32
tileheight: i32
tilewidth: i32
firstgid: u32
tilecount: u32
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for TiledTileset
impl Send for TiledTileset
impl Sync for TiledTileset
impl Unpin for TiledTileset
impl UnwindSafe for TiledTileset
Blanket Implementations
Mutably borrows from an owned value. Read more