Struct rust_rpg_toolkit::json::Circle[][src]

pub struct Circle {
    pub x: f32,
    pub y: f32,
    pub r: f32,
}

Fields

x: f32y: f32r: f32

Implementations

Moves the Circle’s origin to (x, y)

Scales the Circle by a factor of sr

Checks whether the Rect contains a Point

Checks whether the Circle overlaps a Circle

Checks whether the Circle overlaps a Rect

Translate rect origin by offset vector

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.