Struct rust_raylib::ffi::Matrix
source · #[repr(C)]pub struct Matrix {}Expand description
Matrix, 4x4 components, column major, OpenGL style, right-handed
Fields§
§m0: c_floatMatrix first row (4 components)
m4: c_floatMatrix first row (4 components)
m8: c_floatMatrix first row (4 components)
m12: c_floatMatrix first row (4 components)
m1: c_floatMatrix second row (4 components)
m5: c_floatMatrix second row (4 components)
m9: c_floatMatrix second row (4 components)
m13: c_floatMatrix second row (4 components)
m2: c_floatMatrix third row (4 components)
m6: c_floatMatrix third row (4 components)
m10: c_floatMatrix third row (4 components)
m14: c_floatMatrix third row (4 components)
m3: c_floatMatrix fourth row (4 components)
m7: c_floatMatrix fourth row (4 components)
m11: c_floatMatrix fourth row (4 components)
m15: c_floatMatrix fourth row (4 components)
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Matrix
impl Send for Matrix
impl Sync for Matrix
impl Unpin for Matrix
impl UnwindSafe for Matrix
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more