Struct Material

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pub struct Material { /* private fields */ }
Expand description

Material, includes shader and maps

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impl Material

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pub fn shader(&self) -> &ManuallyDrop<Shader>

Material shader

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pub fn shader_mut(&mut self) -> &mut ManuallyDrop<Shader>

Material shader

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pub fn maps(&self) -> &[MaterialMap]

Material maps array

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pub fn maps_mut(&mut self) -> &mut [MaterialMap]

Material maps array

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pub fn params(&self) -> &[f32; 4]

Material generic parameters (if required)

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pub fn params_mut(&mut self) -> &mut [f32; 4]

Material generic parameters (if required)

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pub fn from_file(file_name: &str) -> Vec<Self>

Load materials from model file

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pub fn set_texture(&mut self, map_type: MaterialMapIndex, texture: Texture2D)

Set texture for a material map type

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pub fn as_raw(&self) -> &Material

Get the ‘raw’ ffi type Take caution when cloning so it doesn’t outlive the original

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pub fn as_raw_mut(&mut self) -> &mut Material

Get the ‘raw’ ffi type Take caution when cloning so it doesn’t outlive the original

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pub unsafe fn from_raw(raw: Material) -> Self

Convert a ‘raw’ ffi object to a safe wrapper

§Safety
  • The raw object must be correctly initialized
  • The raw object should be unique. Otherwise, make sure its clones don’t outlive the newly created object.

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impl Debug for Material

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Material

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Drop for Material

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.