pub struct CheckboxWidget { /* private fields */ }Expand description
This is the storage object for the CheckboxWidget. It stores the config, properties, callback registry.
Implementations§
Source§impl CheckboxWidget
This is the implementation of the CheckboxWidget that draws a button on the screen that can be
toggled on or off.
impl CheckboxWidget
This is the implementation of the CheckboxWidget that draws a button on the screen that can be
toggled on or off.
Sourcepub fn new(
points: Points,
size: Size,
text: String,
font_size: i32,
selected: bool,
) -> Self
pub fn new( points: Points, size: Size, text: String, font_size: i32, selected: bool, ) -> Self
Creates a new CheckboxWidget given the x, y, w, h coordinates, the text to display
inside the button, font_size of the font to display, and the initial selected state: true
being checked, false otherwise.
Examples found in repository?
8pub fn main() {
9 let sdl_context = sdl2::init().unwrap();
10 let video_subsystem = sdl_context.video().unwrap();
11 let window = video_subsystem
12 .window("pushrod-render image button demo", 400, 180)
13 .position_centered()
14 .opengl()
15 .build()
16 .unwrap();
17 let mut engine = Engine::new(400, 180, 60);
18 let widget1 = CheckboxWidget::new(
19 make_points(20, 20),
20 make_size(360, 30),
21 String::from(" Checkbox Item 1"),
22 22,
23 false,
24 );
25 let widget2 = CheckboxWidget::new(
26 make_points(20, 70),
27 make_size(360, 30),
28 String::from(" Checked Checkbox"),
29 22,
30 true,
31 );
32 let widget3 = CheckboxWidget::new(
33 make_points(20, 120),
34 make_size(360, 30),
35 String::from(" Unchecked Checkbox"),
36 22,
37 false,
38 );
39
40 engine.add_widget(Box::new(widget1), String::from("widget1"));
41 engine.add_widget(Box::new(widget2), String::from("widget2"));
42 engine.add_widget(Box::new(widget3), String::from("widget3"));
43
44 engine.run(sdl_context, window);
45}Trait Implementations§
Source§impl CanvasHelper for CheckboxWidget
impl CanvasHelper for CheckboxWidget
Source§impl Widget for CheckboxWidget
This is the Widget implementation of the CheckboxWidget.
impl Widget for CheckboxWidget
This is the Widget implementation of the CheckboxWidget.
Source§fn draw(
&mut self,
c: &mut Canvas<Window>,
t: &mut TextureCache,
) -> Option<&Texture>
fn draw( &mut self, c: &mut Canvas<Window>, t: &mut TextureCache, ) -> Option<&Texture>
Draws the CheckboxWidget contents.
Source§fn mouse_entered(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
)
fn mouse_entered( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], )
When a mouse enters the bounds of the Widget, this function is triggered.
Source§fn mouse_exited(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
)
fn mouse_exited( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], )
When a mouse exits the bounds of the Widget, this function is triggered.
Overrides the button_clicked callback to handle toggling.
Source§fn as_any(&mut self) -> &mut dyn Any
fn as_any(&mut self) -> &mut dyn Any
This function is a macro-created getter function that returns the Widget as an Any
type. This allows the Widget trait to be downcast into a struct that implements
the Widget trait.
Source§fn get_config(&mut self) -> &mut WidgetConfig
fn get_config(&mut self) -> &mut WidgetConfig
This function is a macro-created getter function that returns the Widget’s configuration
object as a borrowed mutable reference. This code is auto-generated using the
default_widget_properties!() macro.
Source§fn get_system_properties(&mut self) -> &mut HashMap<i32, String>
fn get_system_properties(&mut self) -> &mut HashMap<i32, String>
This function is a macro-created getter function that returns the Widget’s system
properties as a borrowed mutable reference. This code is auto-generated using the
default_widget_properties!() macro.
Source§fn get_callbacks(&mut self) -> &mut CallbackRegistry
fn get_callbacks(&mut self) -> &mut CallbackRegistry
This function is a macro-created getter function that returns the Widget’s
CallbackRegistry object as a borrowed mutable reference. This code is auto-generated
using the default_widget_properties!() macro.
Source§fn tick_callback(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
)
fn tick_callback( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], )
This function is a macro-created tick callback override, created by the
default_widget_callbacks!() macro.
Source§fn mouse_entered_callback(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
)
fn mouse_entered_callback( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], )
This function is a macro-created mouse entered callback override, created by the
default_widget_callbacks!() macro.
Source§fn mouse_exited_callback(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
)
fn mouse_exited_callback( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], )
This function is a macro-created mouse exited callback override, created by the
default_widget_callbacks!() macro.
Source§fn mouse_moved_callback(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
_points: Points,
)
fn mouse_moved_callback( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], _points: Points, )
This function is a macro-created mouse moved callback override, created by the
default_widget_callbacks!() macro.
Source§fn mouse_scrolled_callback(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
_points: Points,
)
fn mouse_scrolled_callback( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], _points: Points, )
This function is a macro-created mouse scrolled callback override, created by the
default_widget_callbacks!() macro.
This function is a macro-created mouse scrolled callback override, created by the
default_widget_callbacks!() macro.
Source§fn mouse_moved(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
_points: Points,
)
fn mouse_moved( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], _points: Points, )
Widget, this function is triggered. It
contains the X and Y coordinates relative to the bounds of the Widget. The
points start at 0x0. This function implementation is optional.Source§fn mouse_scrolled(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
_points: Points,
)
fn mouse_scrolled( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], _points: Points, )
Widget, this function is
triggered. Movement along the X axis indicate horizontal movement, where the Y axis
indicates vertical movement. Positive movement means to the right or down, respectively.
Negative movement means to the left or up, respectively. This function implementation
is optional.Source§fn tick(&mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer])
fn tick(&mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer])
Source§fn other_event(
&mut self,
_widgets: &[WidgetContainer],
_layouts: &[LayoutContainer],
_event: Event,
)
fn other_event( &mut self, _widgets: &[WidgetContainer], _layouts: &[LayoutContainer], _event: Event, )
Event is sent to the application that is not handled by the Engine::run loop, this
method is called, sending the unhandled Event to the currently active Widget. This behavior
is subject to change as the Engine::run loop is modified to handle more Events.Source§fn on_config_changed(&mut self, _k: u8, _v: Config)
fn on_config_changed(&mut self, _k: u8, _v: Config)
get_config() using the setter is called, so it is best to use the top-level setters
and getters for the configuration values - at least, until the get_config() call can be made
private.Source§fn set_numeric(&mut self, config: u8, value: i32)
fn set_numeric(&mut self, config: u8, value: i32)
Source§fn set_toggle(&mut self, config: u8, flag: bool)
fn set_toggle(&mut self, config: u8, flag: bool)
Source§fn set_compass(&mut self, config: u8, value: CompassPosition)
fn set_compass(&mut self, config: u8, value: CompassPosition)
Source§fn get_point(&mut self, k: u8) -> Points
fn get_point(&mut self, k: u8) -> Points
Points for a configuration key. Returns Points::default if not set.Source§fn get_size(&mut self, k: u8) -> Size
fn get_size(&mut self, k: u8) -> Size
Size for a configuration key. Returns a Size::default if not set.Source§fn get_color(&mut self, k: u8) -> Color
fn get_color(&mut self, k: u8) -> Color
Color for a configuration key. Returns white if not set.Source§fn get_numeric(&mut self, k: u8) -> i32
fn get_numeric(&mut self, k: u8) -> i32
Source§fn get_text(&mut self, k: u8) -> String
fn get_text(&mut self, k: u8) -> String
Source§fn get_toggle(&mut self, k: u8) -> bool
fn get_toggle(&mut self, k: u8) -> bool
false if not set.Source§fn get_compass(&mut self, k: u8) -> CompassPosition
fn get_compass(&mut self, k: u8) -> CompassPosition
CompassPosition toggle for a configuration key. Returns CompassPosition::W if not set.Source§fn set_origin(&mut self, _origin: Points)
fn set_origin(&mut self, _origin: Points)
Widget, adjusting the X and Y coordinates. Automatically sets the
invalidate flag to true when adjusted, but only if the new origin is not the same as
the previous origin.Source§fn set_size(&mut self, _size: Vec<u32>)
fn set_size(&mut self, _size: Vec<u32>)
Widget, adjusting the width and height. Automatically
sets the invalidate flag to true when adjusted, but only if the new size is not the
same as the previous size.Source§fn get_drawing_area(&mut self) -> Rect
fn get_drawing_area(&mut self) -> Rect
Rect object containing the drawing bounds of this Widget.Source§fn is_invalidated(&mut self) -> bool
fn is_invalidated(&mut self) -> bool
Widget is invalidated state.Source§fn set_invalidated(&mut self, flag: bool)
fn set_invalidated(&mut self, flag: bool)
Widget.