Function make_points

Source
pub fn make_points(x: i32, y: i32) -> Points
Expand description

Convenience method to create a Points type.

Examples found in repository?
examples/push_button.rs (line 27)
16pub fn main() {
17    let sdl_context = sdl2::init().unwrap();
18    let video_subsystem = sdl_context.video().unwrap();
19    let window = video_subsystem
20        .window("pushrod-render push button demo", 400, 100)
21        .position_centered()
22        .opengl()
23        .build()
24        .unwrap();
25    let mut engine = Engine::new(400, 100, 30);
26    let mut button1 = PushButtonWidget::new(
27        make_points(20, 20),
28        make_size(360, 60),
29        String::from("Click me!"),
30        40,
31    );
32
33    button1.set_color(CONFIG_COLOR_BORDER, Color::RGB(0, 0, 0));
34    button1.set_numeric(CONFIG_BORDER_WIDTH, 2);
35    button1.on_click(|_x, _widgets, _layouts| {
36        eprintln!("Click me clicked!");
37    });
38
39    engine.add_widget(Box::new(button1), String::from("button1"));
40
41    engine.run(sdl_context, window);
42}
More examples
Hide additional examples
examples/tab_bar.rs (line 26)
15pub fn main() {
16    let sdl_context = sdl2::init().unwrap();
17    let video_subsystem = sdl_context.video().unwrap();
18    let window = video_subsystem
19        .window("pushrod-render tab bar demo", 400, 300)
20        .position_centered()
21        .opengl()
22        .build()
23        .unwrap();
24    let mut engine = Engine::new(400, 300, 60);
25    let mut widget1 = TabBarWidget::new(
26        make_points(20, 20),
27        make_size(360, 30),
28        vec![
29            String::from("First"),
30            String::from("Second"),
31            String::from("Third"),
32        ],
33    );
34
35    widget1.set_color(CONFIG_COLOR_BASE, Color::RGB(255, 255, 255));
36    widget1.set_color(CONFIG_COLOR_HOVER, Color::RGB(192, 192, 255));
37    widget1.on_tab_selected(|_, _, _, selected_tab| {
38        eprintln!("Selected tab: {}", selected_tab);
39    });
40
41    engine.add_widget(Box::new(widget1), String::from("widget1"));
42
43    engine.run(sdl_context, window);
44}
examples/progress.rs (line 21)
11pub fn main() {
12    let sdl_context = sdl2::init().unwrap();
13    let video_subsystem = sdl_context.video().unwrap();
14    let window = video_subsystem
15        .window("pushrod-render progress demo", 400, 180)
16        .position_centered()
17        .opengl()
18        .build()
19        .unwrap();
20    let mut engine = Engine::new(400, 180, 60);
21    let mut widget1 = ProgressWidget::new(make_points(20, 20), make_size(360, 40), 25);
22
23    widget1.set_color(CONFIG_COLOR_SECONDARY, Color::RGB(255, 0, 0));
24
25    let mut widget2 = ProgressWidget::new(make_points(20, 70), make_size(360, 40), 50);
26
27    widget2.set_color(CONFIG_COLOR_SECONDARY, Color::RGB(255, 0, 0));
28
29    let mut widget3 = ProgressWidget::new(make_points(20, 120), make_size(360, 40), 75);
30
31    widget3.set_color(CONFIG_COLOR_SECONDARY, Color::RGB(255, 0, 0));
32
33    engine.add_widget(Box::new(widget1), String::from("widget1"));
34    engine.add_widget(Box::new(widget2), String::from("widget2"));
35    engine.add_widget(Box::new(widget3), String::from("widget3"));
36
37    engine.run(sdl_context, window);
38}
examples/checkbox.rs (line 19)
8pub fn main() {
9    let sdl_context = sdl2::init().unwrap();
10    let video_subsystem = sdl_context.video().unwrap();
11    let window = video_subsystem
12        .window("pushrod-render image button demo", 400, 180)
13        .position_centered()
14        .opengl()
15        .build()
16        .unwrap();
17    let mut engine = Engine::new(400, 180, 60);
18    let widget1 = CheckboxWidget::new(
19        make_points(20, 20),
20        make_size(360, 30),
21        String::from(" Checkbox Item 1"),
22        22,
23        false,
24    );
25    let widget2 = CheckboxWidget::new(
26        make_points(20, 70),
27        make_size(360, 30),
28        String::from(" Checked Checkbox"),
29        22,
30        true,
31    );
32    let widget3 = CheckboxWidget::new(
33        make_points(20, 120),
34        make_size(360, 30),
35        String::from(" Unchecked Checkbox"),
36        22,
37        false,
38    );
39
40    engine.add_widget(Box::new(widget1), String::from("widget1"));
41    engine.add_widget(Box::new(widget2), String::from("widget2"));
42    engine.add_widget(Box::new(widget3), String::from("widget3"));
43
44    engine.run(sdl_context, window);
45}
examples/list.rs (line 24)
14pub fn main() {
15    let sdl_context = sdl2::init().unwrap();
16    let video_subsystem = sdl_context.video().unwrap();
17    let window = video_subsystem
18        .window("pushrod-render list demo", 400, 300)
19        .position_centered()
20        .opengl()
21        .build()
22        .unwrap();
23    let mut engine = Engine::new(400, 300, 60);
24    let mut widget1 = ListWidget::new(make_points(20, 20), make_size(200, 260));
25
26    widget1.set_color(CONFIG_COLOR_BASE, Color::RGB(255, 255, 255));
27    widget1.set_color(CONFIG_COLOR_BORDER, Color::RGB(0, 0, 0));
28    widget1.set_color(CONFIG_COLOR_HOVER, Color::RGB(0x90, 0x90, 0xFF));
29    widget1.set_numeric(CONFIG_BORDER_WIDTH, 1);
30
31    widget1.add_item(String::from("Item 1"));
32    widget1.add_item(String::from("Item 2"));
33    widget1.add_item(String::from("Item 3"));
34    widget1.add_item(String::from("Item 4"));
35    widget1.add_item(String::from("Item 5"));
36
37    widget1.on_selected(|x, _widgets, _layout, selected_item| {
38        eprintln!("Selected: {}", selected_item);
39    });
40
41    engine.add_widget(Box::new(widget1), String::from("widget1"));
42
43    engine.run(sdl_context, window);
44}
examples/image_button.rs (line 19)
8pub fn main() {
9    let sdl_context = sdl2::init().unwrap();
10    let video_subsystem = sdl_context.video().unwrap();
11    let window = video_subsystem
12        .window("pushrod-render image button demo", 400, 180)
13        .position_centered()
14        .opengl()
15        .build()
16        .unwrap();
17    let mut engine = Engine::new(400, 180, 60);
18    let widget1 = ImageButtonWidget::new(
19        make_points(20, 20),
20        make_size(360, 40),
21        String::from(" Rust Logo"),
22        24,
23        String::from("assets/rust-48x48.jpg"),
24    );
25    let widget2 = ImageButtonWidget::new(
26        make_points(20, 70),
27        make_size(360, 40),
28        String::from(" Unselected Radio Button"),
29        24,
30        String::from("assets/radio_unselected.png"),
31    );
32    let widget3 = ImageButtonWidget::new(
33        make_points(20, 120),
34        make_size(360, 40),
35        String::from(" Unchecked Button"),
36        24,
37        String::from("assets/checkbox_unselected.png"),
38    );
39
40    engine.add_widget(Box::new(widget1), String::from("widget1"));
41    engine.add_widget(Box::new(widget2), String::from("widget2"));
42    engine.add_widget(Box::new(widget3), String::from("widget3"));
43
44    engine.run(sdl_context, window);
45}