[][src]Struct pushrod::widget::text_widget::TextWidget

pub struct TextWidget { /* fields omitted */ }

This is the TextWidget, which draws a line of text on the screen. This structure contains no accessable objects, they are all internal to TextWidget's implementation.

Example usage:

let mut window: PistonWindow = WindowSettings::new("Pushrod Window", [800, 600])
      .opengl(OpenGL::V3_2)
      .resizable(false)
      .build()
      .unwrap_or_else(|error| panic!("Failed to build PistonWindow: {}", error));
   let factory: GfxFactory = window.factory.clone();
   let mut prod: Pushrod = Pushrod::new(window);
   let mut text_widget = TextWidget::new(
      prod.get_factory(),
      "OpenSans-Regular.ttf".to_string(),
      "Hello, World!".to_string(),
      32,
   );

   text_widget.set_origin(8, 8);
   text_widget.set_size(400, 48);
   text_widget.set_color([0.75, 0.75, 1.0, 1.0]);
   text_widget.set_text_color([0.0, 0.0, 1.0, 1.0]);
   prod.widget_store.add_widget(Box::new(text_widget));

Methods

impl TextWidget[src]

Implementation of the constructor for the TextWidget. Creates a new text object to be displayed on the screen, given a font name, font size, and text message.

pub fn new(
    factory: &mut GfxFactory,
    font_name: String,
    text: String,
    font_size: u32
) -> Self
[src]

Creates a new TextWidget object, requiring the current PistonWindow's factory object (which can be cloned), the name of the font (filename in the assets directory), the text to display, and the font size in which to use.

pub fn set_text_color(&mut self, color: Color)[src]

Sets the color of the text for this Widget.

pub fn get_text_color(&mut self) -> Color[src]

Retrieves the color of the text for this Widget. Defaults to black if not set.

pub fn set_text(&mut self, text: String)[src]

Changes the text, redraws after change.

pub fn draw_text(&mut self, c: Context, g: &mut G2d, clip: &DrawState)[src]

Function to draw the text. Generates a context transformation to display the text based on the point of origin's X and Y coordinates. Since the text is drawn upwards from the point of origin, the starting point is the lower left-hand corner of the widget. (This may change based on text justification, and other optional padding, once padding is introduced.)

Trait Implementations

impl Widget for TextWidget[src]

Implementation of the BoxWidget object with the Widget traits implemented. This implementation is similar to the CanvasWidget, but incorporates a drawable box inside the widget. Base widget is the CanvasWidget.

This is basically just a box with a fill color. Use this to draw other things like buttons, text widgets, and so on, if you need anything with a drawable border.

fn draw(&mut self, c: Context, g: &mut G2d, clip: &DrawState)[src]

Draws the contents of the widget.

fn invalidate(&mut self)[src]

Indicates that a widget needs to be redrawn/refreshed.

fn clear_invalidate(&mut self)[src]

Clears the invalidation flag.

fn is_invalidated(&mut self) -> bool[src]

Checks to see whether or not the widget needs to be redrawn/refreshed.

fn set_origin(&mut self, x: i32, y: i32)[src]

Sets the Point of origin for this widget, given the X and Y origin points. Invalidates the widget afterward.

fn get_origin(&mut self) -> Point[src]

Retrieves the Point of origin for this object. Defaults to origin (0, 0) if not set. Read more

fn set_size(&mut self, w: i32, h: i32)[src]

Sets the Size for this widget, given a width and height. Invalidates the widget afterward.

fn get_size(&mut self) -> Size[src]

Retrieves the Size bounds for this widget. Defaults to size (0, 0) if not set. Read more

fn set_color(&mut self, color: Color)[src]

Sets the color for this widget. Invalidates the widget afterward.

fn get_color(&mut self) -> Color[src]

Retrieves the color of this widget. Defaults to white color [1.0; 4] if not set. Read more

fn perform_single_callback(&mut self, callback_id: u32, widget_id: i32)[src]

Performs a callback stored in the CallbackStore for this Widget, but only for the CallbackTypes::SingleCallback enum type. If the callback does not exist, or is not defined properly, it will be silently dropped and ignored. Read more

fn perform_bool_callback(
    &mut self,
    callback_id: u32,
    widget_id: i32,
    flag: bool
)
[src]

Performs a callback stored in the CallbackStore for this Widget, but only for the CallbackTypes::BoolCallback enum type. If the callback does not exist, or is not defined properly, it will be silently dropped and ignored. Read more

fn perform_point_callback(
    &mut self,
    callback_id: u32,
    widget_id: i32,
    point: Point
)
[src]

Performs a callback stored in the CallbackStore for this Widget, but only for the CallbackTypes::PointCallback enum type. If the callback does not exist, or is not defined properly, it will be silently dropped and ignored. Read more

fn perform_size_callback(
    &mut self,
    callback_id: u32,
    widget_id: i32,
    size: Size
)
[src]

Performs a callback stored in the CallbackStore for this Widget, but only for the CallbackTypes::SizeCallback enum type. If the callback does not exist, or is not defined properly, it will be silently dropped and ignored. Read more

fn perform_button_callback(
    &mut self,
    callback_id: u32,
    widget_id: i32,
    button: Button
)
[src]

fn perform_key_callback(
    &mut self,
    callback_id: u32,
    widget_id: i32,
    key: Key,
    state: ButtonState
)
[src]

Performs a callback stored in the CallbackStore for this Widget, but only for the CallbackTypes::KeyCallback enum type. If the callback does not exist, or is not defined properly, it will be silently dropped and ignored. Read more

fn key_pressed(&mut self, widget_id: i32, key: &Key, state: &ButtonState)[src]

Called when a keyboard event takes place within the bounds of a widget. Includes the widget ID, the key code that was affected, and its state - pressed or released. Read more

fn mouse_entered(&mut self, widget_id: i32)[src]

Called when a mouse enters the bounds of the widget. Includes the widget ID. Only override if you want to signal a mouse enter event. Read more

fn mouse_exited(&mut self, widget_id: i32)[src]

Called when a mouse exits the bounds of the widget. Includes the widget ID. Only override if you want to signal a mouse exit event. Read more

fn mouse_scrolled(&mut self, widget_id: i32, point: Point)[src]

Called when a scroll event is called within the bounds of the widget. Includes the widget ID. Only override if you want to signal a mouse scroll event. Read more

fn mouse_moved(&mut self, widget_id: i32, point: Point)[src]

Called when the mouse pointer is moved inside a widget. Includes the widget ID and point. Only override if you want to track mouse movement. Read more

fn window_resized(&mut self, widget_id: i32, size: Size)[src]

Called when the main window is resized. Includes the widget ID and the new window size. Only override if you want to respond to a window resize (and if the window is resizable.) Read more

fn window_focused(&mut self, widget_id: i32, focused: bool)[src]

Called when a window focus state changes. Includes the widget ID and a focus flag: true when window gains focus, false otherwise. Only override if you want to signal a window focus event. Read more

fn button_down(&mut self, widget_id: i32, button: Button)[src]

Called when a mouse button is clicked down. Includes the widget ID and the button code. Only override if you want to respond to a mouse click. Read more

fn button_up_inside(&mut self, widget_id: i32, button: Button)[src]

Called when a mouse button is released inside the same Widget that it was clicked inside. Includes the widget ID and the button code. Only override if you want to respond to a mouse button release. Read more

fn button_up_outside(&mut self, widget_id: i32, button: Button)[src]

Called when a mouse button is released outside the same Widget that it was clicked inside. Includes the widget ID and the button code. Only override if you want to respond to a mouse button release. Read more

fn on_key_pressed(&mut self, callback: KeyCallback)[src]

fn on_mouse_entered(&mut self, callback: SingleCallback)[src]

Sets the closure action to be performed when a mouse enters a Widget.

fn on_mouse_exited(&mut self, callback: SingleCallback)[src]

Sets the closure action to be performed when a mouse exits a Widget.

fn on_mouse_scrolled(&mut self, callback: PointCallback)[src]

Sets the closure action to be performed when a mouse scrolls inside a Widget.

fn on_mouse_moved(&mut self, callback: PointCallback)[src]

Sets the closure action to be performed when a mouse moves within a Widget. The mouse point is based on the position within the Widget, not its Point relative to the window. Read more

fn on_window_resized(&mut self, callback: SizeCallback)[src]

Sets the window resize action to be performed when the window is resized.

fn on_focused(&mut self, callback: BoolCallback)[src]

Sets the window focused action to be performed when the window is (un)focused.

fn on_button_down(&mut self, callback: ButtonCallback)[src]

Sets the button click action to be performed when a mouse button is clicked.

fn on_button_up_inside(&mut self, callback: ButtonCallback)[src]

Sets the callback to be performed when a mouse button is released within the same Widget that it was pressed down inside. Read more

fn on_button_up_outside(&mut self, callback: ButtonCallback)[src]

Sets the callback to be performed when a mouse button is released outside of the same Widget that it was pressed down inside. Read more

Auto Trait Implementations

impl !Send for TextWidget

impl !Sync for TextWidget

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> SetParameter for T

default fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.

impl<T> Erased for T