pub struct AnimationTemplate {
pub level: u32,
pub nodes: Vec<AnimationNode>,
}Fields§
§level: u32§nodes: Vec<AnimationNode>Trait Implementations§
Source§impl Clone for AnimationTemplate
impl Clone for AnimationTemplate
Source§impl Debug for AnimationTemplate
impl Debug for AnimationTemplate
Source§impl<'de> Deserialize<'de> for AnimationTemplate
impl<'de> Deserialize<'de> for AnimationTemplate
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Forget for AnimationTemplate
impl Freeze for AnimationTemplate
impl RefUnwindSafe for AnimationTemplate
impl Send for AnimationTemplate
impl Sync for AnimationTemplate
impl Unpin for AnimationTemplate
impl UnsafeUnpin for AnimationTemplate
impl UnwindSafe for AnimationTemplate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more