pub struct AnimationCondition {
pub event: Option<String>,
pub delay_ms: Option<AnimationNumber>,
pub target: Option<AnimationTarget>,
pub time_node_id: Option<u32>,
pub runtime_node: Option<String>,
}Fields§
§event: Option<String>§delay_ms: Option<AnimationNumber>§target: Option<AnimationTarget>§time_node_id: Option<u32>§runtime_node: Option<String>Trait Implementations§
Source§impl Clone for AnimationCondition
impl Clone for AnimationCondition
Source§impl Debug for AnimationCondition
impl Debug for AnimationCondition
Source§impl<'de> Deserialize<'de> for AnimationCondition
impl<'de> Deserialize<'de> for AnimationCondition
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Forget for AnimationCondition
impl Freeze for AnimationCondition
impl RefUnwindSafe for AnimationCondition
impl Send for AnimationCondition
impl Sync for AnimationCondition
impl Unpin for AnimationCondition
impl UnsafeUnpin for AnimationCondition
impl UnwindSafe for AnimationCondition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more