Struct rust_pathtracer::globals::State
source · pub struct State {
pub depth: u16,
pub eta: PTF,
pub hit_dist: PTF,
pub fhp: PTF3,
pub normal: PTF3,
pub ffnormal: PTF3,
pub is_emitter: bool,
pub material: Material,
pub medium: Medium,
}Fields§
§depth: u16§eta: PTF§hit_dist: PTF§fhp: PTF3§normal: PTF3§ffnormal: PTF3§is_emitter: bool§material: Material§medium: MediumImplementations§
Trait Implementations§
source§impl PartialEq<State> for State
impl PartialEq<State> for State
impl StructuralPartialEq for State
Auto Trait Implementations§
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.