pub enum ClientMessages {
Single(ClientMessage),
Batch(Vec<ClientMessage>),
}Variants§
Single(ClientMessage)
Batch(Vec<ClientMessage>)
Implementations§
Trait Implementations§
Source§impl Clone for ClientMessages
impl Clone for ClientMessages
Source§fn clone(&self) -> ClientMessages
fn clone(&self) -> ClientMessages
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ClientMessages
impl Debug for ClientMessages
Source§impl<'de> Deserialize<'de> for ClientMessages
impl<'de> Deserialize<'de> for ClientMessages
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ClientMessages, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ClientMessages, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl Display for ClientMessages
impl Display for ClientMessages
Source§impl From<ClientMessage> for ClientMessages
impl From<ClientMessage> for ClientMessages
Source§fn from(value: ClientMessage) -> ClientMessages
fn from(value: ClientMessage) -> ClientMessages
Source§impl From<Vec<ClientMessage>> for ClientMessages
impl From<Vec<ClientMessage>> for ClientMessages
Source§fn from(value: Vec<ClientMessage>) -> ClientMessages
fn from(value: Vec<ClientMessage>) -> ClientMessages
Source§impl McpDispatch<ClientMessages, ServerMessages, ClientMessage, ServerMessage> for MessageDispatcher<ClientMessage>
impl McpDispatch<ClientMessages, ServerMessages, ClientMessage, ServerMessage> for MessageDispatcher<ClientMessage>
Source§fn send_message<'life0, 'async_trait>(
&'life0 self,
messages: ServerMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ClientMessage>: 'async_trait,
fn send_message<'life0, 'async_trait>(
&'life0 self,
messages: ServerMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ClientMessage>: 'async_trait,
Sends a message from the server to the client and awaits a response if applicable.
Serializes the ServerMessages to JSON, writes it to the transport, and waits for a
ClientMessages response if the message is a request. Notifications and responses return
Ok(None).
§Arguments
messages- The client message to send, coulld be a single message or batch.
§Returns
A TransportResult containing Some(ClientMessages) for requests with a response,
or None for notifications/responses, or an error if the operation fails.
§Errors
Returns a TransportError if serialization, writing, or timeout occurs.
Source§fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
MessageDispatcher<ClientMessage>: 'async_trait,
fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
MessageDispatcher<ClientMessage>: 'async_trait,
Writes a string payload to the underlying asynchronous writable stream, appending a newline character and flushing the stream afterward.
fn send<'life0, 'async_trait>(
&'life0 self,
message: ServerMessage,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessage>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ClientMessage>: 'async_trait,
fn send_batch<'life0, 'async_trait>(
&'life0 self,
message: Vec<ServerMessage>,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<ClientMessage>>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ClientMessage>: 'async_trait,
Source§impl McpDispatch<ClientMessages, ServerMessages, ClientMessage, ServerMessage> for SseTransport<ClientMessage>
impl McpDispatch<ClientMessages, ServerMessages, ClientMessage, ServerMessage> for SseTransport<ClientMessage>
Source§fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ServerMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ServerMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
S and optionally includes a request_id.
The request_id is used when sending a message in response to an MCP request.
It should match the request_id of the original request.fn send<'life0, 'async_trait>(
&'life0 self,
message: ServerMessage,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessage>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
fn send_batch<'life0, 'async_trait>(
&'life0 self,
message: Vec<ServerMessage>,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<ClientMessage>>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
Source§fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
Source§impl McpDispatch<ClientMessages, ServerMessages, ClientMessage, ServerMessage> for StdioTransport<ClientMessage>
impl McpDispatch<ClientMessages, ServerMessages, ClientMessage, ServerMessage> for StdioTransport<ClientMessage>
Source§fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ServerMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
StdioTransport<ClientMessage>: 'async_trait,
fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ServerMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
StdioTransport<ClientMessage>: 'async_trait,
S and optionally includes a request_id.
The request_id is used when sending a message in response to an MCP request.
It should match the request_id of the original request.fn send<'life0, 'async_trait>(
&'life0 self,
message: ServerMessage,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ClientMessage>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
StdioTransport<ClientMessage>: 'async_trait,
fn send_batch<'life0, 'async_trait>(
&'life0 self,
message: Vec<ServerMessage>,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<ClientMessage>>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
StdioTransport<ClientMessage>: 'async_trait,
Source§fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
StdioTransport<ClientMessage>: 'async_trait,
fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
StdioTransport<ClientMessage>: 'async_trait,
Source§impl McpDispatch<ServerMessages, ClientMessages, ServerMessage, ClientMessage> for ClientSseTransport<ServerMessage>
impl McpDispatch<ServerMessages, ClientMessages, ServerMessage, ClientMessage> for ClientSseTransport<ServerMessage>
Source§fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ClientMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
ClientSseTransport<ServerMessage>: 'async_trait,
fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ClientMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
ClientSseTransport<ServerMessage>: 'async_trait,
S and optionally includes a request_id.
The request_id is used when sending a message in response to an MCP request.
It should match the request_id of the original request.fn send<'life0, 'async_trait>(
&'life0 self,
message: ClientMessage,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessage>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
ClientSseTransport<ServerMessage>: 'async_trait,
fn send_batch<'life0, 'async_trait>(
&'life0 self,
message: Vec<ClientMessage>,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<ServerMessage>>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
ClientSseTransport<ServerMessage>: 'async_trait,
Source§fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
ClientSseTransport<ServerMessage>: 'async_trait,
fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
ClientSseTransport<ServerMessage>: 'async_trait,
Source§impl McpDispatch<ServerMessages, ClientMessages, ServerMessage, ClientMessage> for ClientStreamableTransport<ServerMessage>
impl McpDispatch<ServerMessages, ClientMessages, ServerMessage, ClientMessage> for ClientStreamableTransport<ServerMessage>
Source§fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ClientMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
ClientStreamableTransport<ServerMessage>: 'async_trait,
fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ClientMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
ClientStreamableTransport<ServerMessage>: 'async_trait,
S and optionally includes a request_id.
The request_id is used when sending a message in response to an MCP request.
It should match the request_id of the original request.fn send<'life0, 'async_trait>(
&'life0 self,
message: ClientMessage,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessage>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
ClientStreamableTransport<ServerMessage>: 'async_trait,
fn send_batch<'life0, 'async_trait>(
&'life0 self,
message: Vec<ClientMessage>,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<ServerMessage>>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
ClientStreamableTransport<ServerMessage>: 'async_trait,
Source§fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
ClientStreamableTransport<ServerMessage>: 'async_trait,
fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
ClientStreamableTransport<ServerMessage>: 'async_trait,
Source§impl McpDispatch<ServerMessages, ClientMessages, ServerMessage, ClientMessage> for MessageDispatcher<ServerMessage>
impl McpDispatch<ServerMessages, ClientMessages, ServerMessage, ClientMessage> for MessageDispatcher<ServerMessage>
Source§fn send_message<'life0, 'async_trait>(
&'life0 self,
messages: ClientMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ServerMessage>: 'async_trait,
fn send_message<'life0, 'async_trait>(
&'life0 self,
messages: ClientMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ServerMessage>: 'async_trait,
Sends a message from the client to the server and awaits a response if applicable.
Serializes the ClientMessages to JSON, writes it to the transport, and waits for a
ServerMessages response if the message is a request. Notifications and responses return
Ok(None).
§Arguments
messages- The client message to send, coulld be a single message or batch.
§Returns
A TransportResult containing Some(ServerMessages) for requests with a response,
or None for notifications/responses, or an error if the operation fails.
§Errors
Returns a TransportError if serialization, writing, or timeout occurs.
Source§fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
_skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
MessageDispatcher<ServerMessage>: 'async_trait,
fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
_skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
MessageDispatcher<ServerMessage>: 'async_trait,
Writes a string payload to the underlying asynchronous writable stream, appending a newline character and flushing the stream afterward.
fn send<'life0, 'async_trait>(
&'life0 self,
message: ClientMessage,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessage>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ServerMessage>: 'async_trait,
fn send_batch<'life0, 'async_trait>(
&'life0 self,
message: Vec<ClientMessage>,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<ServerMessage>>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ServerMessage>: 'async_trait,
Source§impl McpDispatch<ServerMessages, ClientMessages, ServerMessage, ClientMessage> for StdioTransport<ServerMessage>
impl McpDispatch<ServerMessages, ClientMessages, ServerMessage, ClientMessage> for StdioTransport<ServerMessage>
Source§fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ClientMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
StdioTransport<ServerMessage>: 'async_trait,
fn send_message<'life0, 'async_trait>(
&'life0 self,
message: ClientMessages,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
StdioTransport<ServerMessage>: 'async_trait,
S and optionally includes a request_id.
The request_id is used when sending a message in response to an MCP request.
It should match the request_id of the original request.fn send<'life0, 'async_trait>(
&'life0 self,
message: ClientMessage,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<ServerMessage>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
StdioTransport<ServerMessage>: 'async_trait,
fn send_batch<'life0, 'async_trait>(
&'life0 self,
message: Vec<ClientMessage>,
request_timeout: Option<Duration>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<ServerMessage>>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
StdioTransport<ServerMessage>: 'async_trait,
Source§fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
StdioTransport<ServerMessage>: 'async_trait,
fn write_str<'life0, 'life1, 'async_trait>(
&'life0 self,
payload: &'life1 str,
skip_store: bool,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
StdioTransport<ServerMessage>: 'async_trait,
Source§impl Serialize for ClientMessages
impl Serialize for ClientMessages
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Source§impl Transport<ClientMessages, MessageFromServer, ClientMessage, ServerMessages, ServerMessage> for SseTransport<ClientMessage>
impl Transport<ClientMessages, MessageFromServer, ClientMessage, ServerMessages, ServerMessage> for SseTransport<ClientMessage>
Source§fn start<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<ReceiverStream<ClientMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ClientMessage>: McpDispatch<ClientMessages, ServerMessages, ClientMessage, ServerMessage>,
SseTransport<ClientMessage>: 'async_trait,
fn start<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<ReceiverStream<ClientMessages>, TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
MessageDispatcher<ClientMessage>: McpDispatch<ClientMessages, ServerMessages, ClientMessage, ServerMessage>,
SseTransport<ClientMessage>: 'async_trait,
Starts the transport, initializing streams and message dispatcher
Sets up the MCP stream and dispatcher using the provided duplex streams.
§Returns
TransportResult<(Pin<Box<dyn Stream<Item = R> + Send>>, MessageDispatcher<R>, IoStream)>- The message stream, dispatcher, and error stream
§Errors
- Returns
TransportErrorif streams are already taken or not initialized
Source§fn is_shut_down<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>where
'life0: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
fn is_shut_down<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>where
'life0: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
Checks if the transport has been shut down
§Returns
bool- True if the transport is shut down, false otherwise
Source§fn shut_down<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
fn shut_down<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<(), TransportError>> + Send + 'async_trait>>where
'life0: 'async_trait,
SseTransport<ClientMessage>: 'async_trait,
Shuts down the transport, terminating tasks and signaling closure
Cancels any running tasks and clears the cancellation source.
§Returns
TransportResult<()>- Ok if shutdown is successful, Err if cancellation fails