pub struct Framebuffer<'a> {
pub data: *mut u8,
pub data_len: usize,
pub phantom: PhantomData<&'a mut [u8]>,
pub width: u32,
pub height: u32,
pub pitch: usize,
pub format: PixelFormat,
pub access_flags: MemoryAccess,
pub memory_flags: MemoryType,
}
Fields§
§data: *mut u8
§data_len: usize
§phantom: PhantomData<&'a mut [u8]>
§width: u32
§height: u32
§pitch: usize
§format: PixelFormat
§access_flags: MemoryAccess
§memory_flags: MemoryType
Implementations§
Source§impl<'a> Framebuffer<'a>
impl<'a> Framebuffer<'a>
Auto Trait Implementations§
impl<'a> Freeze for Framebuffer<'a>
impl<'a> RefUnwindSafe for Framebuffer<'a>
impl<'a> !Send for Framebuffer<'a>
impl<'a> !Sync for Framebuffer<'a>
impl<'a> Unpin for Framebuffer<'a>
impl<'a> !UnwindSafe for Framebuffer<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more