Struct rust_libretro::types::RetroDevice
source · [−]pub struct RetroDevice { /* private fields */ }Expand description
Bitflags indicating the type of input device
Implementations
The JOYPAD is called RetroPad. It is essentially a Super Nintendo controller, but with additional L2/R2/L3/R3 buttons, similar to a PS1 DualShock.
The mouse is a simple mouse, similar to Super Nintendo’s mouse. X and Y coordinates are reported relatively to last poll (poll callback). It is up to the libretro implementation to keep track of where the mouse pointer is supposed to be on the screen. The frontend must make sure not to interfere with its own hardware mouse pointer.
KEYBOARD device lets one poll for raw key pressed.
It is poll based, so input callback will return with the current
pressed state.
For event/text based keyboard input, see
RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK.
LIGHTGUN device is similar to Guncon-2 for PlayStation 2.
It reports X/Y coordinates in screen space (similar to the pointer)
in the range [-0x8000, 0x7fff] in both axes, with zero being center and
-0x8000 being out of bounds.
As well as reporting on/off screen state. It features a trigger,
start/select buttons, auxiliary action buttons and a
directional pad. A forced off-screen shot can be requested for
auto-reloading function in some games.
The ANALOG device is an extension to JOYPAD (RetroPad).
Similar to DualShock2 it adds two analog sticks and all buttons can
be analog. This is treated as a separate device type as it returns
axis values in the full analog range of [-0x7fff, 0x7fff],
although some devices may return -0x8000.
Positive X axis is right. Positive Y axis is down.
Buttons are returned in the range [0, 0x7fff].
Only use ANALOG type when polling for analog values.
Abstracts the concept of a pointing mechanism, e.g. touch. This allows libretro to query in absolute coordinates where on the screen a mouse (or something similar) is being placed. For a touch centric device, coordinates reported are the coordinates of the press.
Coordinates in X and Y are reported as:
[-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen,
and 0x7fff corresponds to the far right/bottom of the screen.
The “screen” is here defined as area that is passed to the frontend and
later displayed on the monitor.
The frontend is free to scale/resize this screen as it sees fit, however,
(X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the
game image, etc.
To check if the pointer coordinates are valid (e.g. a touch display actually being touched), PRESSED returns 1 or 0.
If using a mouse on a desktop, PRESSED will usually correspond to the left mouse button, but this is a frontend decision. PRESSED will only return 1 if the pointer is inside the game screen.
For multi-touch, the index variable can be used to successively query
more presses.
If index = 0 returns true for _PRESSED, coordinates can be extracted
with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with
index = 1, and so on.
Eventually _PRESSED will return false for an index. No further presses
are registered at this point.
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
Safety
The caller of the bitflags! macro can chose to allow or
disallow extra bits for their bitflags type.
The caller of from_bits_unchecked() has to ensure that
all bits correspond to a defined flag or that extra bits
are valid for this bitflags type.
Returns true if there are flags common to both self and other.
Returns true if all of the flags in other are contained within self.
Inserts or removes the specified flags depending on the passed value.
Returns the intersection between the flags in self and
other.
Specifically, the returned set contains only the flags which are
present in both self and other.
This is equivalent to using the & operator (e.g.
ops::BitAnd), as in flags & other.
Returns the union of between the flags in self and other.
Specifically, the returned set contains all flags which are
present in either self or other, including any which are
present in both (see Self::symmetric_difference if that
is undesirable).
This is equivalent to using the | operator (e.g.
ops::BitOr), as in flags | other.
Returns the difference between the flags in self and other.
Specifically, the returned set contains all flags present in
self, except for the ones present in other.
It is also conceptually equivalent to the “bit-clear” operation:
flags & !other (and this syntax is also supported).
This is equivalent to using the - operator (e.g.
ops::Sub), as in flags - other.
Returns the symmetric difference between the flags
in self and other.
Specifically, the returned set contains the flags present which
are present in self or other, but that are not present in
both. Equivalently, it contains the flags present in exactly
one of the sets self and other.
This is equivalent to using the ^ operator (e.g.
ops::BitXor), as in flags ^ other.
Returns the complement of this set of flags.
Specifically, the returned set contains all the flags which are
not set in self, but which are allowed for this type.
Alternatively, it can be thought of as the set difference
between Self::all() and self (e.g. Self::all() - self)
This is equivalent to using the ! operator (e.g.
ops::Not), as in !flags.
Trait Implementations
Disables all flags disabled in the set.
Returns the union of the two sets of flags.
type Output = Self
type Output = Self
The resulting type after applying the | operator.
Adds the set of flags.
Toggles the set of flags.
Extends a collection with the contents of an iterator. Read more
extend_one)Extends a collection with exactly one element.
extend_one)Reserves capacity in a collection for the given number of additional elements. Read more
Creates a value from an iterator. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
Disables all flags enabled in the set.
Auto Trait Implementations
impl RefUnwindSafe for RetroDevice
impl Send for RetroDevice
impl Sync for RetroDevice
impl Unpin for RetroDevice
impl UnwindSafe for RetroDevice
Blanket Implementations
Mutably borrows from an owned value. Read more
