#[repr(C)]
pub struct retro_input_descriptor { pub port: c_uint, pub device: c_uint, pub index: c_uint, pub id: c_uint, pub description: *const c_char, }
Expand description

Describes how the libretro implementation maps a libretro input bind to its internal input system through a human readable string. This string can be used to better let a user configure input.

Fields§

§port: c_uint

Associates given parameters with a description.

§device: c_uint§index: c_uint§id: c_uint§description: *const c_char

Human readable description for parameters. The pointer must remain valid until retro_unload_game() is called.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.