#[repr(C)]
pub struct retro_controller_description { pub desc: *const c_char, pub id: c_uint, }

Fields§

§desc: *const c_char

Human-readable description of the controller. Even if using a generic input device type, this can be set to the particular device type the core uses.

§id: c_uint

Device type passed to retro_set_controller_port_device(). If the device type is a sub-class of a generic input device type, use the RETRO_DEVICE_SUBCLASS macro to create an ID.

E.g. RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 1).

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.