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#[repr(C)]
pub struct retro_throttle_state { pub mode: c_uint, pub rate: f32, }

Fields

mode: c_uint

The current throttling mode. Should be one of the values above.

rate: f32

How many times per second the frontend aims to call retro_run. Depending on the mode, it can be 0 if there is no known fixed rate. This won’t be accurate if the total processing time of the core and the frontend is longer than what is available for one frame.

Trait Implementations

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