Enum BehaviourEvent

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pub enum BehaviourEvent<C>{
Show 31 variants BlockList(<Behaviour<BlockedPeers> as NetworkBehaviour>::ToSwarm), ConnectionLimits(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Addressbook(<Behaviour as NetworkBehaviour>::ToSwarm), Relay(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), RelayClient(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), RelayManager(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Upnp(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Dcutr(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), RendezvousClient(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), RendezvousServer(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Mdns(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Kademlia(<Toggle<Behaviour<MemoryStore>> as NetworkBehaviour>::ToSwarm), Identify(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Pubsub(<Toggle<GossipsubStream> as NetworkBehaviour>::ToSwarm), Bitswap(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Ping(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Autonat(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), RrMan(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr1(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr2(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr3(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr4(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr5(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr6(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr7(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr8(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr9(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Rr0(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm), Custom(<Toggle<C> as NetworkBehaviour>::ToSwarm), Peerbook(<Behaviour as NetworkBehaviour>::ToSwarm), Protocol(<Behaviour as NetworkBehaviour>::ToSwarm),
}
Expand description

NetworkBehaviour::ToSwarm produced by Behaviour.

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BlockList(<Behaviour<BlockedPeers> as NetworkBehaviour>::ToSwarm)

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ConnectionLimits(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Addressbook(<Behaviour as NetworkBehaviour>::ToSwarm)

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Relay(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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RelayClient(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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RelayManager(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Upnp(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Dcutr(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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RendezvousClient(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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RendezvousServer(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Mdns(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Kademlia(<Toggle<Behaviour<MemoryStore>> as NetworkBehaviour>::ToSwarm)

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Identify(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Pubsub(<Toggle<GossipsubStream> as NetworkBehaviour>::ToSwarm)

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Bitswap(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Ping(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Autonat(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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RrMan(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr1(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr2(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr3(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr4(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr5(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr6(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr7(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr8(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr9(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Rr0(<Toggle<Behaviour> as NetworkBehaviour>::ToSwarm)

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Custom(<Toggle<C> as NetworkBehaviour>::ToSwarm)

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Peerbook(<Behaviour as NetworkBehaviour>::ToSwarm)

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Protocol(<Behaviour as NetworkBehaviour>::ToSwarm)

Trait Implementations§

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impl<C> Debug for BehaviourEvent<C>
where C: NetworkBehaviour, <C as NetworkBehaviour>::ToSwarm: Debug + Send, Behaviour<BlockedPeers>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Behaviour: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour<MemoryStore>>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<GossipsubStream>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<Behaviour>: NetworkBehaviour, Toggle<C>: NetworkBehaviour, Behaviour: NetworkBehaviour, Behaviour: NetworkBehaviour, <Behaviour<BlockedPeers> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Behaviour as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour<MemoryStore>> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<GossipsubStream> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<Behaviour> as NetworkBehaviour>::ToSwarm: Debug, <Toggle<C> as NetworkBehaviour>::ToSwarm: Debug, <Behaviour as NetworkBehaviour>::ToSwarm: Debug, <Behaviour as NetworkBehaviour>::ToSwarm: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<C> !Freeze for BehaviourEvent<C>

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impl<C> !RefUnwindSafe for BehaviourEvent<C>

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impl<C> Send for BehaviourEvent<C>

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impl<C> !Sync for BehaviourEvent<C>

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impl<C> !Unpin for BehaviourEvent<C>

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impl<C> !UnwindSafe for BehaviourEvent<C>

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