Struct rust_hdl::prelude::SoCPortController
source · pub struct SoCPortController<const D: usize> {
pub select: Signal<Out, bool>,
pub from_controller: Signal<Out, Bits<D>>,
pub to_controller: Signal<In, Bits<D>>,
pub ready: Signal<In, bool>,
pub strobe: Signal<Out, bool>,
pub clock: Signal<Out, Clock>,
}Fields§
§select: Signal<Out, bool>§from_controller: Signal<Out, Bits<D>>§to_controller: Signal<In, Bits<D>>§ready: Signal<In, bool>§strobe: Signal<Out, bool>§clock: Signal<Out, Clock>Implementations§
source§impl<const D: usize> SoCPortController<D>
impl<const D: usize> SoCPortController<D>
pub fn join(&mut self, other: &mut SoCPortResponder<D>)
Trait Implementations§
source§impl<const D: usize> Block for SoCPortController<D>
impl<const D: usize> Block for SoCPortController<D>
source§fn connect_all(&mut self)
fn connect_all(&mut self)
Connects the internal signals of the circuit - used to initialize the circuit
source§fn update_all(&mut self)
fn update_all(&mut self)
Propogate changes from inputs to outputs within the circuit
source§fn has_changed(&self) -> bool
fn has_changed(&self) -> bool
Returns
true if anything in the circuit has changed (outputs or internal state)source§impl<const D: usize> Clone for SoCPortController<D>
impl<const D: usize> Clone for SoCPortController<D>
source§fn clone(&self) -> SoCPortController<D>
fn clone(&self) -> SoCPortController<D>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl<const D: usize> Debug for SoCPortController<D>
impl<const D: usize> Debug for SoCPortController<D>
source§impl<const D: usize> Default for SoCPortController<D>
impl<const D: usize> Default for SoCPortController<D>
source§fn default() -> SoCPortController<D>
fn default() -> SoCPortController<D>
Returns the “default value” for a type. Read more