Struct VectorSynchronizer

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pub struct VectorSynchronizer<T: Synth> {
    pub clock_in: Signal<In, Clock>,
    pub sig_in: Signal<In, T>,
    pub busy: Signal<Out, Bit>,
    pub send: Signal<In, Bit>,
    pub clock_out: Signal<In, Clock>,
    pub sig_out: Signal<Out, T>,
    pub update: Signal<Out, Bit>,
    /* private fields */
}
Expand description

A VectorSynchronizer uses a SyncSender and SyncReceiver in a matched pair to transmit a vector of bits (or any Synth type from one clock domain to a second clock domain without metastability or data corruption. You can think of a VectorSynchronizer as a single-element asynchronous FIFO, and indeed [AsynchronousFIFO] uses the VectorSynchronizer internally.

Note that the VectorSynchronizer can be used to reflect a value/register into a second clock domain by tying self.send.next = !self.busy.val(). In that case, the output signal will be always attempting to follow the [sig_in] input as quickly as possible.

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§clock_in: Signal<In, Clock>

The input clock interface. Input data is clocked in using this clock.

§sig_in: Signal<In, T>

The input data interface. Any synthesizable type can be used here. This is the data to send.

§busy: Signal<Out, Bit>

The busy signal is asserted as long as the synchronizer is, well, synchronizing. You must wait until this flag goes low before attempting to send more data. The [send] signal is only valid when [busy] is low.

§send: Signal<In, Bit>

Raise the [send] signal for a single clock cycle to indicate that the current data on [sig_in] should be sent across the synchronizer.

§clock_out: Signal<In, Clock>

The clock to use on the output side of the VectorSynchronizer. This is the output clock.

§sig_out: Signal<Out, T>

Data synchronized to the output clock [clock_out].

§update: Signal<Out, Bit>

The update flag is strobed whenever a new valid output is available on [sig_out].

Trait Implementations§

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impl<T: Synth> Block for VectorSynchronizer<T>

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fn connect_all(&mut self)

Connects the internal signals of the circuit - used to initialize the circuit
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fn update_all(&mut self)

Propogate changes from inputs to outputs within the circuit
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fn has_changed(&self) -> bool

Returns true if anything in the circuit has changed (outputs or internal state)
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fn accept(&self, name: &str, probe: &mut dyn Probe)

The visitor pattern - allows a circuit to be probed by a Probe struct.
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impl<T: Default + Synth> Default for VectorSynchronizer<T>

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fn default() -> VectorSynchronizer<T>

Returns the “default value” for a type. Read more
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impl<T: Synth> Logic for VectorSynchronizer<T>

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fn update(&mut self)

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fn connect(&mut self)

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fn hdl(&self) -> Verilog

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fn timing(&self) -> Vec<TimingInfo>

Auto Trait Implementations§

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impl<T> Freeze for VectorSynchronizer<T>
where T: Freeze,

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impl<T> RefUnwindSafe for VectorSynchronizer<T>
where T: RefUnwindSafe,

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impl<T> Send for VectorSynchronizer<T>
where T: Send,

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impl<T> Sync for VectorSynchronizer<T>
where T: Sync,

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impl<T> Unpin for VectorSynchronizer<T>
where T: Unpin,

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impl<T> UnwindSafe for VectorSynchronizer<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.