pub struct RegisteredEdgeTristate<const W: usize> {
pub bus: Signal<InOut, Bits<W>>,
pub write_enable: Signal<In, Bit>,
pub write_data: Signal<In, Bits<W>>,
pub read_data: Signal<Out, Bits<W>>,
pub clock: Signal<In, Clock>,
/* private fields */
}Fields§
§bus: Signal<InOut, Bits<W>>§write_enable: Signal<In, Bit>§write_data: Signal<In, Bits<W>>§read_data: Signal<Out, Bits<W>>§clock: Signal<In, Clock>Trait Implementations§
source§impl<const W: usize> Block for RegisteredEdgeTristate<W>
impl<const W: usize> Block for RegisteredEdgeTristate<W>
source§fn connect_all(&mut self)
fn connect_all(&mut self)
Connects the internal signals of the circuit - used to initialize the circuit
source§fn update_all(&mut self)
fn update_all(&mut self)
Propogate changes from inputs to outputs within the circuit
source§fn has_changed(&self) -> bool
fn has_changed(&self) -> bool
Returns
true if anything in the circuit has changed (outputs or internal state)source§impl<const W: usize> Default for RegisteredEdgeTristate<W>
impl<const W: usize> Default for RegisteredEdgeTristate<W>
source§fn default() -> RegisteredEdgeTristate<W>
fn default() -> RegisteredEdgeTristate<W>
Returns the “default value” for a type. Read more