Struct rust_hdl_sim::sdr_sdram::chip::SDRAMSimulator
source · pub struct SDRAMSimulator<const R: usize, const C: usize, const A: usize, const D: usize> {
pub sdram: SDRAMDevice<D>,
pub test_error: Signal<Out, Bit>,
pub test_ready: Signal<Out, Bit>,
/* private fields */
}
Fields§
§sdram: SDRAMDevice<D>
§test_error: Signal<Out, Bit>
§test_ready: Signal<Out, Bit>
Implementations§
source§impl<const R: usize, const C: usize, const A: usize, const D: usize> SDRAMSimulator<R, C, A, D>
impl<const R: usize, const C: usize, const A: usize, const D: usize> SDRAMSimulator<R, C, A, D>
pub fn new(timings: MemoryTimings) -> Self
Trait Implementations§
source§impl<const R: usize, const C: usize, const A: usize, const D: usize> Block for SDRAMSimulator<R, C, A, D>
impl<const R: usize, const C: usize, const A: usize, const D: usize> Block for SDRAMSimulator<R, C, A, D>
source§fn connect_all(&mut self)
fn connect_all(&mut self)
Connects the internal signals of the circuit - used to initialize the circuit
source§fn update_all(&mut self)
fn update_all(&mut self)
Propogate changes from inputs to outputs within the circuit
source§fn has_changed(&self) -> bool
fn has_changed(&self) -> bool
Returns
true
if anything in the circuit has changed (outputs or internal state)