pub struct Signal<D: Direction, T: Synth> {
    pub next: T,
    pub changed: bool,
    /* private fields */
}

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§next: T§changed: bool

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impl<T: Synth> Signal<In, T>

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pub fn join(&mut self, other: &mut Signal<Out, T>)

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pub fn join_hdl( my_name: &str, owner_name: &str, other_name: &str ) -> Vec<VerilogLink>

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impl<T: Synth> Signal<Out, T>

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pub fn join(&mut self, other: &mut Signal<In, T>)

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pub fn join_hdl( my_name: &str, owner_name: &str, other_name: &str ) -> Vec<VerilogLink>

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impl<D: Direction, T: Synth> Signal<D, T>

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pub fn add_constraint(&mut self, constraint: PinConstraint)

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pub fn add_location(&mut self, index: usize, location: &str)

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pub fn add_signal_type(&mut self, index: usize, signal: SignalType)

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impl Signal<In, Clock>

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pub fn pos_edge(&self) -> bool

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pub fn neg_edge(&self) -> bool

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impl<T: Synth> Signal<Out, T>

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pub fn new_with_default(init: T) -> Signal<Out, T>

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impl<D: Direction> Signal<D, Bit>

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pub fn pin_signal(location: &str, kind: SignalType) -> Signal<D, Bit>

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impl<T: Synth> Signal<InOut, T>

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pub fn set_tristate_is_output(&mut self, flag: bool)

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pub fn is_driving_tristate(&self) -> bool

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pub fn simulate_connected_tristate(&mut self, other: &mut Self)

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impl<T: Synth> Signal<InOut, T>

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pub fn join(&mut self, other: &mut Signal<InOut, T>)

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pub fn join_hdl( my_name: &str, owner_name: &str, other_name: &str ) -> Vec<VerilogLink>

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impl<T: Synth> Signal<Local, T>

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pub fn val(&self) -> T

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impl<T: Synth> Signal<In, T>

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pub fn val(&self) -> T

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impl<T: Synth> Signal<Out, T>

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pub fn val(&self) -> T

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impl<T: Synth> Signal<InOut, T>

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pub fn val(&self) -> T

Trait Implementations§

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impl<D: Direction, T: Synth> Block for Signal<D, T>

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fn connect_all(&mut self)

Connects the internal signals of the circuit - used to initialize the circuit
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fn update_all(&mut self)

Propogate changes from inputs to outputs within the circuit
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fn has_changed(&self) -> bool

Returns true if anything in the circuit has changed (outputs or internal state)
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fn accept(&self, name: &str, probe: &mut dyn Probe)

The visitor pattern - allows a circuit to be probed by a Probe struct.
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impl<D: Clone + Direction, T: Clone + Synth> Clone for Signal<D, T>

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fn clone(&self) -> Signal<D, T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<D: Debug + Direction, T: Debug + Synth> Debug for Signal<D, T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<D: Direction, T: Synth> Default for Signal<D, T>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<D: Direction, T: Synth> Logic for Signal<D, T>

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fn update(&mut self)

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fn connect(&mut self)

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fn hdl(&self) -> Verilog

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fn timing(&self) -> Vec<TimingInfo>

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impl<T: Synth> LogicJoin for Signal<In, T>

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fn join_connect(&mut self)

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fn join_hdl(_my_name: &str, _this: &str, _that: &str) -> Vec<VerilogLink>

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impl<T: Synth> LogicJoin for Signal<InOut, T>

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fn join_connect(&mut self)

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fn join_hdl(_my_name: &str, _this: &str, _that: &str) -> Vec<VerilogLink>

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impl<T: Synth> LogicJoin for Signal<Out, T>

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fn join_connect(&mut self)

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fn join_hdl(_my_name: &str, _this: &str, _that: &str) -> Vec<VerilogLink>

Auto Trait Implementations§

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impl<D, T> RefUnwindSafe for Signal<D, T>where D: RefUnwindSafe, T: RefUnwindSafe,

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impl<D, T> Send for Signal<D, T>where D: Send, T: Send,

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impl<D, T> Sync for Signal<D, T>where D: Sync, T: Sync,

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impl<D, T> Unpin for Signal<D, T>where D: Unpin, T: Unpin,

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impl<D, T> UnwindSafe for Signal<D, T>where D: UnwindSafe, T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.