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LiveSession

Struct LiveSession 

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pub struct LiveSession {
    pub session_id: Option<String>,
    /* private fields */
}
Expand description

Live 会话。

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§session_id: Option<String>

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impl LiveSession

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pub async fn send_text(&self, text: impl Into<String>) -> Result<()>

发送文本(turn-based)。

§Errors

当发送失败或连接中断时返回错误。

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pub async fn send_audio( &self, data: Vec<u8>, mime_type: impl Into<String>, ) -> Result<()>

发送音频(realtime)。

§Errors

当发送失败或连接中断时返回错误。

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pub async fn send_client_content( &self, params: LiveSendClientContentParameters, ) -> Result<()>

发送 client content。

§Errors

当发送失败或连接中断时返回错误。

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pub async fn send_realtime_input( &self, params: LiveSendRealtimeInputParameters, ) -> Result<()>

发送 realtime input。

§Errors

当发送失败或连接中断时返回错误。

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pub async fn send_tool_response( &self, params: LiveSendToolResponseParameters, ) -> Result<()>

发送工具响应。

§Errors

当发送失败或连接中断时返回错误。

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pub async fn receive(&mut self) -> Option<Result<LiveServerMessage>>

接收服务器消息。

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pub async fn close(self) -> Result<()>

关闭会话。

§Errors

当发送关闭信号失败时返回错误。

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pub fn resumption_state(&self) -> LiveSessionResumptionState

获取最新的会话恢复状态。

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pub fn resumption_handle(&self) -> Option<String>

获取最新的 resumption handle。

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pub fn last_go_away_time_left(&self) -> Option<String>

获取最近一次 GoAwaytime_left

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