pub enum Cmd<M> {
None,
Single(Effect<M>),
Batch(Vec<Cmd<M>>),
}Expand description
Commands returned from update — zero or more effects to run.
Variants§
Implementations§
Source§impl<M> Cmd<M>
impl<M> Cmd<M>
pub fn none() -> Self
pub fn single(effect: Effect<M>) -> Self
pub fn batch(cmds: impl IntoIterator<Item = Cmd<M>>) -> Self
pub fn map<N>(self, f: fn(M) -> N) -> Cmd<N>
pub fn into_effects(self) -> Vec<Effect<M>>
pub fn is_none(&self) -> bool
pub fn effect_count(&self) -> usize
Trait Implementations§
impl<M> StructuralPartialEq for Cmd<M>
Auto Trait Implementations§
impl<M> !RefUnwindSafe for Cmd<M>
impl<M> !UnwindSafe for Cmd<M>
impl<M> Freeze for Cmd<M>
impl<M> Send for Cmd<M>
impl<M> Sync for Cmd<M>
impl<M> Unpin for Cmd<M>
impl<M> UnsafeUnpin for Cmd<M>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more