pub struct TrackedEntity<T> {
pub entity: T,
pub entry_id: u64,
pub state: EntityState,
}Fields§
§entity: T§entry_id: u64§state: EntityStateImplementations§
Source§impl<T> TrackedEntity<T>
impl<T> TrackedEntity<T>
pub fn new(entity: T, entry_id: u64, state: EntityState) -> Self
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for TrackedEntity<T>where
T: Freeze,
impl<T> RefUnwindSafe for TrackedEntity<T>where
T: RefUnwindSafe,
impl<T> Send for TrackedEntity<T>where
T: Send,
impl<T> Sync for TrackedEntity<T>where
T: Sync,
impl<T> Unpin for TrackedEntity<T>where
T: Unpin,
impl<T> UnsafeUnpin for TrackedEntity<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for TrackedEntity<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more