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ImageConfig

Struct ImageConfig 

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pub struct ImageConfig {
Show 13 fields pub position_size_config: Option<PositionSizeConfig>, pub clip_rect: Option<Option<PositionSizeConfig>>, pub hidden: Option<bool>, pub ignore_render_layer: Option<bool>, pub alpha: Option<u8>, pub overlay_color: Option<[u8; 3]>, pub overlay_alpha: Option<u8>, pub background_color: Option<[u8; 3]>, pub background_alpha: Option<u8>, pub rotate_angle: Option<f32>, pub rotate_center: Option<[f32; 2]>, pub image_load_method: Option<ImageLoadMethod>, pub tags: Option<Vec<[String; 2]>>,
}
Expand description

Config options for image resources.

图像资源的配置选项。

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§position_size_config: Option<PositionSizeConfig>

Config for position, size, and layout.

位置、尺寸和布局配置。

§clip_rect: Option<Option<PositionSizeConfig>>

Optional clipping rectangle that defines the visible area.

定义可见区域的可选裁剪矩形。

§hidden: Option<bool>

Controls whether the image is visible or hidden.

控制图像是否可见或隐藏。

§ignore_render_layer: Option<bool>

If true, the image ignores render layer.

如果为true,图像忽略渲染层。

§alpha: Option<u8>

Opacity of the image (0-255).

图像的不透明度(0-255)。

§overlay_color: Option<[u8; 3]>

Color overlay applied to the image as [R, G, B].

应用于图像的色彩覆盖,格式为[R, G, B]。

§overlay_alpha: Option<u8>

Opacity of the overlay (0-255).

覆盖层的不透明度(0-255)。

§background_color: Option<[u8; 3]>

Background color behind the image as [R, G, B].

图像背后的背景颜色,格式为[R, G, B]。

§background_alpha: Option<u8>

Opacity of the background (0-255).

背景的不透明度(0-255)。

§rotate_angle: Option<f32>

Rotation angle of the image in degrees.

图像的旋转角度(度)。

§rotate_center: Option<[f32; 2]>

Center point for rotation, compare it with the actual size to obtain as [width, height].

旋转中心点,通过与实际大小的比得出,为[width, height]。

§image_load_method: Option<ImageLoadMethod>

Method used to load the image.

用于加载图像的方法。

§tags: Option<Vec<[String; 2]>>

Key-value pairs for categorization and metadata.

用于分类和元数据的键值对标签。

Implementations§

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impl ImageConfig

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pub fn from_image(image: &Image) -> Self

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pub fn position_size_config( self, position_size_config: Option<PositionSizeConfig>, ) -> Self

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pub fn clip_rect(self, clip_rect: Option<Option<PositionSizeConfig>>) -> Self

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pub fn hidden(self, hidden: Option<bool>) -> Self

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pub fn ignore_render_layer(self, ignore_render_layer: Option<bool>) -> Self

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pub fn alpha(self, alpha: Option<u8>) -> Self

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pub fn overlay_color(self, overlay_color: Option<[u8; 3]>) -> Self

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pub fn overlay_alpha(self, overlay_alpha: Option<u8>) -> Self

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pub fn background_color(self, background_color: Option<[u8; 3]>) -> Self

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pub fn background_alpha(self, background_alpha: Option<u8>) -> Self

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pub fn rotate_angle(self, rotate_angle: Option<f32>) -> Self

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pub fn rotate_center(self, rotate_center: Option<[f32; 2]>) -> Self

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pub fn image_load_method( self, image_load_method: Option<ImageLoadMethod>, ) -> Self

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pub fn tags(self, tags: Option<Vec<[String; 2]>>) -> Self

Trait Implementations§

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impl Clone for ImageConfig

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fn clone(&self) -> ImageConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ImageConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ImageConfig

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fn default() -> ImageConfig

Returns the “default value” for a type. Read more
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impl PartialEq for ImageConfig

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fn eq(&self, other: &ImageConfig) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ImageConfig

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