pub struct Image {Show 25 fields
pub discern_type: String,
pub name: String,
pub active: bool,
pub texture: Option<DebugTextureHandle>,
pub position: [f32; 2],
pub size: [f32; 2],
pub origin_size: [f32; 2],
pub x_size_grid: [u32; 2],
pub y_size_grid: [u32; 2],
pub x_location_grid: [u32; 2],
pub y_location_grid: [u32; 2],
pub center_display: (HorizontalAlign, VerticalAlign),
pub offset: [f32; 2],
pub alpha: u8,
pub overlay_color: [u8; 4],
pub background_color: [u8; 4],
pub rotate_angle: f32,
pub rotate_center: [f32; 2],
pub origin_position: [f32; 2],
pub cite_texture: String,
pub last_frame_cite_texture: String,
pub clip_rect: Option<PositionConfig>,
pub panel_name: String,
pub panel_layout: Option<(PanelLocation, PanelLayout)>,
pub allow_scrolling: [bool; 2],
}Expand description
RC的图片资源。
Fields§
§discern_type: String§name: String§active: bool§texture: Option<DebugTextureHandle>图片纹理。
position: [f32; 2]图片位置。
size: [f32; 2]图片大小。
origin_size: [f32; 2]图片原始大小。
x_size_grid: [u32; 2]x轴的网格式缩放。
y_size_grid: [u32; 2]y轴的网格式缩放。
x_location_grid: [u32; 2]x轴的网格式定位:窗口宽 / 第二项 * 第一项 = x轴的原始位置。
y_location_grid: [u32; 2]y轴的网格式定位:窗口高 / 第二项 * 第一项 = y轴的原始位置。
center_display: (HorizontalAlign, VerticalAlign)对齐方法。
offset: [f32; 2]偏移量。
alpha: u8不透明度。
overlay_color: [u8; 4]叠加颜色。
background_color: [u8; 4]背景颜色。
rotate_angle: f32旋转角度(只能顺时针,建议搭配std::f32::consts::PI使用)。
rotate_center: [f32; 2]旋转中心。
origin_position: [f32; 2]原始位置。
cite_texture: String引用纹理名。
last_frame_cite_texture: String上一帧引用纹理名。
clip_rect: Option<PositionConfig>允许渲染的范围。
panel_name: String资源板名称。
panel_layout: Option<(PanelLocation, PanelLayout)>资源排版方式(如果不允许移动资源留空即可)。
allow_scrolling: [bool; 2]允许在资源板中滚动。
Implementations§
Source§impl Image
impl Image
pub fn from_position_config(self, position_config: &PositionConfig) -> Self
pub fn from_config(self, config: &ImageConfig) -> Self
pub fn name(self, name: &str) -> Self
pub fn origin_position(self, x: f32, y: f32) -> Self
pub fn origin_size(self, width: f32, height: f32) -> Self
pub fn x_size_grid(self, fetch: u32, total: u32) -> Self
pub fn y_size_grid(self, fetch: u32, total: u32) -> Self
pub fn x_location_grid(self, fetch: u32, total: u32) -> Self
pub fn y_location_grid(self, fetch: u32, total: u32) -> Self
pub fn center_display( self, horizontal_align: HorizontalAlign, vertical_align: VerticalAlign, ) -> Self
pub fn offset(self, x: f32, y: f32) -> Self
pub fn alpha(self, alpha: u8) -> Self
pub fn overlay_color(self, r: u8, g: u8, b: u8, a: u8) -> Self
pub fn background_color(self, r: u8, g: u8, b: u8, a: u8) -> Self
pub fn rotate_angle(self, rotate_angle: f32) -> Self
pub fn rotate_center(self, x: f32, y: f32) -> Self
pub fn cite_texture(self, cite_texture: &str) -> Self
pub fn clip_rect(self, clip_rect: Option<PositionConfig>) -> Self
pub fn panel_name(self, panel_name: &str) -> Self
pub fn panel_layout( self, panel_layout: Option<(PanelLocation, PanelLayout)>, ) -> Self
pub fn allow_scrolling(self, horizontal: bool, vertical: bool) -> Self
Trait Implementations§
Source§impl BasicFrontResource for Image
impl BasicFrontResource for Image
Source§fn display_position(&self) -> [f32; 2]
fn display_position(&self) -> [f32; 2]
获取资源位置。
Source§fn display_size(&self) -> [f32; 2]
fn display_size(&self) -> [f32; 2]
获取资源尺寸。
Source§fn display_offset(&self) -> [f32; 2]
fn display_offset(&self) -> [f32; 2]
获取资源偏移量。
Source§fn display_clip_rect(&self) -> &Option<PositionConfig>
fn display_clip_rect(&self) -> &Option<PositionConfig>
获取资源渲染范围。
Source§fn display_panel_name(&self) -> &str
fn display_panel_name(&self) -> &str
获取资源板名称。
Source§fn display_panel_layout(&self) -> &Option<(PanelLocation, PanelLayout)>
fn display_panel_layout(&self) -> &Option<(PanelLocation, PanelLayout)>
获取资源板排版。
Source§fn display_center_display(&self) -> &(HorizontalAlign, VerticalAlign)
fn display_center_display(&self) -> &(HorizontalAlign, VerticalAlign)
获取资源对齐方法。
Source§fn display_allow_scrolling(&self) -> [bool; 2]
fn display_allow_scrolling(&self) -> [bool; 2]
获取是否允许资源板滚动。
Source§fn modify_position(&mut self, x: f32, y: f32)
fn modify_position(&mut self, x: f32, y: f32)
修改资源位置。
Source§fn modify_size(&mut self, width: f32, height: f32)
fn modify_size(&mut self, width: f32, height: f32)
修改资源尺寸。
Source§fn modify_offset(&mut self, x: f32, y: f32)
fn modify_offset(&mut self, x: f32, y: f32)
修改资源偏移量。
Source§fn modify_clip_rect(&mut self, clip_rect: &Option<PositionConfig>)
fn modify_clip_rect(&mut self, clip_rect: &Option<PositionConfig>)
修改资源渲染范围。
Source§fn modify_panel_name(&mut self, panel_name: &str)
fn modify_panel_name(&mut self, panel_name: &str)
修改资源板名称。
Source§fn modify_panel_layout(
&mut self,
panel_layout: &Option<(PanelLocation, PanelLayout)>,
)
fn modify_panel_layout( &mut self, panel_layout: &Option<(PanelLocation, PanelLayout)>, )
修改资源板排版。
Source§fn modify_center_display(
&mut self,
horizontal_align: &HorizontalAlign,
vertical_align: &VerticalAlign,
)
fn modify_center_display( &mut self, horizontal_align: &HorizontalAlign, vertical_align: &VerticalAlign, )
修改资源对齐方法。
Source§fn modify_allow_scrolling(&mut self, horizontal: bool, vertical: bool)
fn modify_allow_scrolling(&mut self, horizontal: bool, vertical: bool)
修改是否允许资源板滚动。
Source§impl RustConstructorResource for Image
impl RustConstructorResource for Image
impl StructuralPartialEq for Image
Auto Trait Implementations§
impl Freeze for Image
impl !RefUnwindSafe for Image
impl Send for Image
impl Sync for Image
impl Unpin for Image
impl !UnwindSafe for Image
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().